Raincraft
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A mod that puts stuff from Rain World, into Minecraft :D
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Set in a world after a major catastrophe, focusing on survival, scavenging, and rebuilding in a devastated landscape.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features structures of no particular theme, or meant as background decoration.
Features new biomes or content focused on overhauling existing ones.
Introduces new weapons, which may add unique mechanics or abilities.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds or enhances hostile creatures and enemies.
Includes new pets and tameable creatures.
Adds or improves non-hostile and neutral creatures.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Adds or enhances weather and environmental effects.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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This mod is a mod that seeks to add lots of different things from Rain World, into Minecraft. These 'things' include mobs, structures, and also game mechanics (Karma, Deadly Rain, Scavenger Trading, etc). This mod is meant for people who enjoy Rain World, and also enjoy Minecraft, to make their Minecraft experience more Rain World-like.
I recommend that you have a mod that allows you to crawl on command, otherwise you will most likely die to the rain, due to not being able to get into a shelter.
0.3.0+ REQUIRES FUSION (CONNECTED TEXTURES) FOR SOME REASON. I'm genuinely not sure, it just does that for some reason.
THIS ALSO REQUIRES GECKOLIB DUE TO IT HAVING CUSTOM MODELS!! (Thank you to Sluglat564 for pointing out the fact that it wasn't labled here! :D)
Thank you to the Rain World Wiki, as I would not be able to get a lot of the important details down without it.
Here are the things I have added so far:
- Green, Pink, Blue, and Red lizards
- Iterators: LTTM, FP (Inaccessible in survival, at the moment)
- Slugcats (Tameable)
- Slugpups (Tameable)
- Scavengers (Able to trade with)
- Vultures
- Batflies (Used to tame Slugcats & Slugpups)
- The Rot (biome, & blocks)
- Pearls
- Vulture Masks (Dropped from Vultures)
- Deadly Rain
- Karma Flower (Works)
- 3 Underground Concrete Rooms
- 4 Types of Shelters
- Infant Centipede & Centiwig (Used to tame Slugcats & Slugpups)
- Bluefruit/Danglefruit (Used to tame Slugcats & Slugpups) (Inaccessible in survival, at the moment)
- Lantern (Got from trades)
- Bees & Beehive
- Spears (Normal, Bomb)
- Grenade
- Slugcats can Wawa
- Slugcats can sit
- Hunter Long Legs
- Void Sea & Void Fluid
- ASCENSION
- Acid
- Metal Plating Tile Set
- Concrete Tile Set
- Slugcat Faces
- Lizard Corpses
- Slugcat Corpses
- Gamerules relating to the Rain
- Rot spreads
- Gamerules relating to the Rot
Slugcats Added:
- Random Scugs
- Random Pups
- Random Hunterpups (Carnivorous Slugpups)
- Random Aquapups (Aquatic Slugpups)
- Survivor
- Monk
- Hunter
- Gourmand
- Artificer
- Rivulet
- Spearmaster
- Inv/Enot/???/Gorbo/Paincat/Sofanthiel
- Watcher
Known Glitches:
- Grenades sometimes blowing up immediately when picked up
- Textureless Scavenger
- Without Fusion, the mod glitches out.
- Batnip breaks the game for some people
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