Random Recipes

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Random Recipes

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Seed-based crafting recipe randomizer — every world, a new puzzle.

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Fabric
Minecraft

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Type
Mod
License
MIT License
Latest Version
1.0.2
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About

Description

Random Recipes

Deterministic crafting recipe shuffler for Fabric — every world, a new puzzle.

Enter a world, and all crafting table recipes are shuffled using the world seed as the random source. Same seed = same recipes forever. Different seeds = completely different recipes. Perfect for SMP — every player in the same world sees identical shuffled recipes.

Features

  • Seed- deterministic shuffling — a single world seed controls all randomization, using Java Random for reproducibility
  • Three-layer recipe transformation:
    1. Fisher-Yates shuffle on ingredient positions (non-empty slots only)
    2. Ingredient addition, removal (shapeless only), or replacement — 1 to 2 changes per recipe
    3. Automatic duplicate detection & conflict resolution after shuffling
    • Global item pool — single-material recipes (shears, iron nuggets, pressure plates, etc.) pull candidates from every item that appears across all crafting recipes, preventing "replace iron with iron" no-ops
    • Three protected defaults — wooden, stone, and iron pickaxes are always kept unchanged so the game remains playable
    • Config-file extensionconfig/random-recipes.json lets you protect additional items by ID or specific recipe IDs
    • Cross-mod compatible — automatically processes crafting recipes registered by other mods
    • /reload friendly — edit the config and run /reload; changes apply instantly, no restart needed

How it works

Step What happens
1. Scan All recipes of type RecipeType.CRAFTING are collected at server startup
2. Filter Protected items (three pickaxes + config entries) are skipped
3. Build pool Every item appearing in any crafting recipe is collected into a global pool
4. Shuffle Each non-protected recipe gets its ingredients shuffled, then modified 1-2 times
5. Deduplicate The final list is checked for identical (output + ingredient set) pairs; conflicts are auto-resolved

Installation

  1. Install Fabric Loader ≥ 0.15
  2. Install Fabric API
  3. Place the jar in .minecraft/mods/
  4. Launch Minecraft 1.20.1

Configuration

Generated automatically on first run at config/random-recipes.json:

{
  "protected_output_items": [
    "minecraft:wooden_pickaxe",
    "minecraft:stone_pickaxe",
    "minecraft:iron_pickaxe"
  ],
  "protected_recipe_ids": []
}
Field Purpose Example
protected_output_items Protect all recipes that output a specific item "minecraft:diamond_sword"
protected_recipe_ids Protect a specific recipe by its namespace ID "mymod:special_item"

Build from source

git clone https://github.com/Annieif/random-recipes.git
cd random-recipes
./gradlew build

Artifacts are in build/libs/random-recipes-*.jar.

Screenshots

Shuffled iron axe recipe Protected iron pickaxe (unchanged) Shuffled oak slab recipe

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MIT

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  • 奇怪的铁斧配方
    奇怪的铁斧配方 配方被打乱

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