Random Crafts

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Random Crafts

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Randomizes crafting recipes. Can you survive the chaos?

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Type
Mod
License
MIT License
Latest Version
v.1.7.0 NeoForge 1.21.1
Authors
CurseForge
Modrinth

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About

Description

Random Crafts

When you create a new world, this mod generates a datapack with randomized crafting recipes and automatically applies it.

The randomization isn’t completely chaotic — it’s slightly controlled to keep the game balanced (you can configure this).
The random seed is also tied to the world seed, so every world gets its own unique crafting chaos.

Compatible with other mods!
Randomized crafts may significantly change progression.

Mod Requirements:

This mod is required on the server, but completely optional for clients. Since it generates a standard datapack, players can join your world without having the mod installed!


How to Randomize Crafting

When creating a new world, enable “ [RC] Randomize Crafting” in the Game Rules section. You can also manage other settings for generating recipes there. Once the world loads, the mod will generate and apply the randomized recipes automatically.

Pro Tip: You can also change any of these rules during the game using the /gamerule command. For the changes to take effect, you need to regenerate the recipes by running: /rc generate


How to unlock recipes in Survival

At the start of the game, only the crafting table recipe is unlocked.

How you unlock further recipes depends on the [RC] Dynamic Recipe Discovery gamerule (v1.6.0+):

  • If Enabled (Dynamic Discovery): Recipes are unlocked based on their new, randomized ingredients. For example, if the randomized recipe for a furnace requires copper ingots, you will unlock the recipe as soon as you find copper.
  • If Disabled (Classic Mode): Recipes are unlocked based on their original vanilla item dependencies. For example, to unlock the furnace recipe, you still need to collect cobblestone — even though the randomized recipe itself may use completely different ingredients.

Management & Commands

  • /rc generate [seed] — Generates a new set of crafts. You can specify a custom seed or leave it blank to use the world's seed.
  • /rc clear — Disables randomization and restores all original vanilla recipes instantly.
  • /rc seed — Shows the current randomization seed used in your world.

How to Restore Original Recipes

The easiest way is to use the /rc clear command. Alternatively, manually delete the randomcrafts datapack from your world's datapacks folder and use the /reload command.

Random Crafts · ENG

When you create a new world, this mod generates a datapack with randomized crafting recipes and automatically applies it.

The randomization isn’t completely chaotic — it’s slightly controlled to keep the game balanced (you can configure this).
The random seed is also tied to the world seed, so every world gets its own unique crafting chaos.

Example of random recipes

Compatible with other mods!

Randomized crafts may significantly change progression.


Mod requirements

This mod is required on the server, but completely optional for clients. Since it generates a standard datapack, players can join your world without having the mod installed!

How to randomize crafting

When creating a new world, enable “Randomize Crafting” in the Game Rules section. Here you can also manage other settings for generating recipes.

38380bc8c16c392d0154b11be17a9090261da8db_0.webp

Pro Tip: You can also change any of these rules during the game using the /gamerule command. For the changes to take effect, you need to regenerate the recipes by running: /rc generate

How to unlock recipes in Survival

At the start of the game, only the crafting table recipe is unlocked.

How you unlock further recipes depends on the [RC] Dynamic Recipe Discovery gamerule (v1.6.0+):

  • If Enabled (Dynamic Discovery): Recipes are unlocked based on their new, randomized ingredients. For example, if the randomized recipe for a furnace requires copper ingots, you will unlock the recipe as soon as you find copper.
  • If Disabled (Classic Mode): Recipes are unlocked based on their original vanilla item dependencies. For example, to unlock the furnace recipe, you still need to collect cobblestone — even though the randomized recipe itself may use completely different ingredients.
Management & Commands

You can manage the randomization using the /rc command (requires cheats enabled for management):

  • /rc generate [seed] — Generates a new set of crafts. You can specify a custom seed or leave it blank to use the world's seed.
  • /rc clear — Disables randomization and restores all original vanilla recipes instantly.
  • /rc seed — Shows the current randomization seed used in your world (available for all players).
How to restore original recipes

The easiest way to go back to vanilla crafting is to use the /rc clear command.

Alternatively, you can manually delete the randomcrafts datapack from your world's datapacks folder. After a world reload or using the /reload command, all original recipes will be restored.


Random Crafts · RU

При создании мира этот мод генерирует датапак с рандомными крафтами и автоматически его применяет. Рандом немного контролируется, чтобы сохранить баланс (его можно настроить), а сам рандомайзер привязан к сиду мира, поэтому каждый мир будет иметь свои уникальные крафты.

Совместим с другими модами!

Рандомные крафты могут сильно изменить прогрессию.


Mod Review [RU]


Требования мода

Мод необходим для сервера, но необязателен для клиентов. Поскольку он генерирует стандартный датапак, игроки могут присоединиться к вашему миру без установки мода!

Как рандомизировать крафты

При создании нового мира включите параметр “[RC] Случайные крафты” в разделе Игровые правила. Здесь же можно управлять другими настройками рандомизации.

38380bc8c16c392d0154b11be17a9090261da8db_0.webp

Совет: Вы также можете изменить любое из этих правил во время игры, используя стандартную команду /gamerule. Чтобы изменения вступили в силу, нужно перегенерировать рецепты: /rc generate

Как открывать рецепты в Выживании

В начале игры открыт только рецепт верстака.

То, как будут открываться остальные рецепты, зависит от игрового правила [RC] Dynamic Recipe Discovery (v1.6.0+):

  • Если включено (Dynamic Discovery): Рецепты открываются на основе их новых, рандомизированных ингредиентов. Например, если для измененного рецепта печи теперь нужны медные слитки, то рецепт откроется, как только вы добудете медь.
  • Если выключено (Classic Mode): Рецепты открываются на основе их оригинальных ванильных зависимостей. Например, чтобы открыть рецепт печи, вам всё равно нужно добыть булыжник — даже если в самом рандомном рецепте теперь используются совсем другие предметы.
Управление и команды

Управлять рандомизацией можно с помощью команды /rc (требуются включенные читы):

  • /rc generate [seed] — Генерирует новый набор крафтов. Можено указать кастомный сид или оставить поле пустым, чтобы использовать сид мира.
  • /rc clear — Отключает рандомизацию и возвращает все оригинальные рецепты.
  • /rc seed — Показывает текущий сид рандомизации, используемый в мире (доступно всем игрокам).
Как вернуть оригинальные рецепты

Самый простой способ вернуться к ванильному крафту — использовать команду /rc clear.

Как альтренатива, можно вручную удалить датапак randomcrafts из папки datapacks вашего мира. После перезагрузки мира или использования команды /reload все исходные рецепты будут восстановлены.

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