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Spice of Fabric (Fabric)

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Spice of Fabric (Fabric)

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An iteration of Spice of Life built for Fabric

No Theme
Adventure/Exploration
Survival
UI & Menu Tool
Food & Culinary
Mod Loaders
Fabric
Minecraft

Community voices

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About

Project Details

Type
Mod
License
MIT License
Latest Version
[26.1-26.1.2] 1.6.3-beta.2
Authors
CurseForge
Modrinth

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About

Description

An iteration of Spice of Life built for Fabric.

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Description

1.13 added new methods of automating your food productions. But:

  • Isn't it too easy to eat industrial Dried Kelp all the time?
  • Aren't Golden Carrots too op?

The solution is well known:

As you eat food, the nutrition value of the food kinds will decrease, so you're forced to have a diverse diet.

Per default the last 20 meals are considered when calculating the nutrition values and the drop will be really rapid.

All used formulas are totally configurable. You can either edit the config file manually or using the ModMenu config screen.

Carrot Mode

There's also the so called "Carrot Mode" which is highly inspired by Spice Of Life: Carrot Edition

For everyone which doesn't know the concept:

One starts with a lower amount of hearts and through eating diverse foods you unlock more hearts.

Everything is configurable as well.

Dependencies

Contains Tweed API. Tweed redistributes hjson-java which is under the MIT License currently copyrighted by Christian Zangl. This mod uses the fork made by PersonTheCat.

This mod redistributes exp4j under the Apache License 2.0.

About

Recent Minecraft versions added new methods of automating your food productions. But:

  • Isn't it too easy to eat industrial Dried Kelp all the time?
  • Aren't Hoglin farms just blatantly broken?
  • Doesn't the game get boring if you only munch villager-traded Golden Carrots?

The solution is well known by now:

As you eat food, the nutrition value of the different kinds of food will decrease, so you're forced to have a diverse diet.

By default, the last 20 meals are considered when calculating the nutrition values and the drop in the nutrition will be pretty rapid.

If you're not a friend of that, then rest assured, all used formulas are totally configurable. You can either edit the config file manually or use ModMenu to access the config screen.

Carrot Mode

There's also the so-called "Carrot Mode" which is highly inspired by Spice Of Life: Carrot Edition

For everyone who doesn't know the concept:

One starts with a lower than regular amount of hearts and through eating diverse foods you unlock more hearts.

This too, is highly configurable.

Food containers

Food containers are items that can hold multiple foods at once like a shulker, bundle or backpack.

They allow you to directly eat from the foods by right-clicking just like you would normally eat.

You can enable the following containers in the config:

  • Paper bag: Is made from just paper and can store up to five stacks of food.
  • Lunch box: Is made from planks and gold and can store up to nine stacks of food.
  • Picnic basket: Is made from bamboo and can store up to nine stacks of food.

Server-side-only installations can enable them by installing Polymer on the server and enabling the use-polymer configuration.

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Dependencies

This mod requires Fabric API to be installed separately.
If you want to use Food containers

Contains Tweed API. Tweed redistributes hjson-java which is under the MIT License currently copyrighted by Christian Zangl. This mod uses the fork made by PersonTheCat.

This mod redistributes exp4j under the Apache License 2.0.

License

This mod and its source code are available under the MIT license. Feel free to learn from it and incorporate it in your own projects as long as you attribute me.

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3.3m
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Modrinth
~330,000
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Modrinth
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