Random Size Mobs
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Mobs spawn with unique random sizes, affecting their HP, damage, and loot. Includes dynamic growth mechanics!
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Random Size Mobs
Features:
- True Scale Randomization: Mobs no longer spawn with fixed size presets. Enjoy a smooth distribution from 0.15x to 8.0x.
- Dynamic Attributes: Health and Attack Damage scale automatically based on the mob's size.
- Creeper Scaling: Explosion radius is now tied to the Creeper's size.
- Combat Growth: Mobs grow slightly when dealing damage, making long fights more dangerous.
- Loot Scaling: Bigger enemies drop more items (extra loot rolls).
- Feeding Mechanics: Breeding or healing animals increases their size.
Technical:
- Server-side only (Vanilla clients can join).
- No dead zones in size distribution (0.3, 0.5, 0.9, etc., are all possible).
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