Randomized Recipes

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Randomized Recipes

By DKLYNTLYOwner

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A Minecraft mod that randomizes all crafting and smelting recipes — including modded ones.

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Randomized Recipes 1.2.0

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Modrinth ID

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About

Description

Randomized Recipes

Randomized Recipes is a Minecraft Forge 1.20.1 mod that shuffles recipe outputs for each world. It supports vanilla recipes and compatible modded data-driven recipes.

The shuffle is generated and activated while the world starts, before players can begin crafting. Each world keeps a stable seed, so the same recipes, settings, and seed produce the same mapping.

Features

  • Supports vanilla and compatible modded recipes.
  • Uses real datapack overrides in each recipe's original namespace.
  • Works with JEI without requiring JEI as a dependency.
  • Generates the shuffle before a new world is ready.
  • Rebuilds when recipes, datapacks, mods, or settings change.
  • Includes Safe, Balanced, and Chaos presets.
  • Supports item, item-tag, recipe, recipe-type, and mod filters.
  • Can preserve output counts or shuffle counts with items.
  • Can minimize recipes that retain their original output.
  • Restores original recipes when randomization is disabled.
  • Preserves the previous working pack if generation fails.

Installation

  1. Install Forge 47 for Minecraft 1.20.1.
  2. Put randomized_recipes-1.2.0.jar in the mods folder.
  3. Create or load a world.

JEI is optional. Install it if you want to browse the active shuffled recipes.

Commands

Command Permission Description
/rrhelp Everyone Show available commands
/rrstatus Everyone Show the pack state, preset, seed, coverage, failures, and configuration fingerprints
/rrfind <item> Everyone Find recipes that now produce an item
/rrrecipe <recipe> Everyone Show the current output of a recipe
/rrreshuffle Operator Generate a new random mapping
/rrreshuffle <seed> Operator Generate a mapping from a specific seed
/rrdebug Operator Rebuild using the current seed
/rrdryrun [seed] Operator Preview compatibility without changing the world
/rrcheck Operator Validate filters and report recipe compatibility
/rrdump Operator Export the active mapping

The old /rsh... and /dkrsreload command names are not used in version 1.2.0.

Configuration

The configuration file is config/randomized_recipes-common.toml.

Option Default Description
randomize_recipes true Enable or disable randomization
shuffle_preset BALANCED Select SAFE, BALANCED, or CHAOS
avoid_unchanged_outputs true Minimize recipes that keep their original output
shuffle_output_counts false Move output quantities with shuffled items
item_blacklist Safety defaults Block specific output items
recipe_blacklist Empty Leave specific recipes unchanged
recipe_type_allowlist Empty Shuffle only listed recipe serializers
recipe_type_blacklist Empty Block listed recipe serializers
item_tag_allowlist Empty Use outputs only from listed item tags
item_tag_blacklist Empty Block outputs from listed item tags
mod_blacklist Empty Exclude entire mod namespaces
show_welcome_message true Show the command hint once per player per world
reset_welcome_message false Show the welcome to the next joining player again
safe_mode false Legacy override for Safe behavior
chaos_mode false Legacy override for Chaos behavior

Safe protects essential early-game outputs such as planks, sticks, crafting tables, furnaces, basic pickaxes, torches, and chests. Balanced respects all configured filters. Chaos ignores filters and selects from every registered non-empty item.

Compatibility

JEI reads the active shuffled recipes because the mod changes the actual server recipe data. A recipe reload updates the collection JEI receives. No separate JEI integration add-on is required.

Modded data-driven recipes are supported when they use recognized result structures such as result, output, outputs, result_item, or output_item. Dynamic, programmatic, or unrecognized recipes remain unchanged to prevent corruption.

Use /rrdryrun, /rrcheck, or /rrstatus to see exact compatibility results for a modpack.

Building

./gradlew build

The release JAR is written to build/libs.

Project information

  • Version: 1.2.0
  • Mod ID: randomized_recipes
  • Loader: Forge
  • Minecraft: 1.20.1
  • License: See LICENSE

Randomized Recipes

Randomized Recipes is a Minecraft Forge 1.20.1 mod that shuffles recipe outputs for each world. It supports vanilla recipes and compatible modded data-driven recipes.

The shuffle is generated and activated while the world starts, before players can begin crafting. Each world keeps a stable seed, so the same recipes, settings, and seed produce the same mapping.

Features

  • Supports vanilla and compatible modded recipes.
  • Uses real datapack overrides in each recipe's original namespace.
  • Works with JEI without requiring JEI as a dependency.
  • Generates the shuffle before a new world is ready.
  • Rebuilds when recipes, datapacks, mods, or settings change.
  • Includes Safe, Balanced, and Chaos presets.
  • Supports item, item-tag, recipe, recipe-type, and mod filters.
  • Can preserve output counts or shuffle counts with items.
  • Can minimize recipes that retain their original output.
  • Restores original recipes when randomization is disabled.
  • Preserves the previous working pack if generation fails.

Installation

  1. Install Forge 47 for Minecraft 1.20.1.
  2. Put randomized_recipes-1.2.0.jar in the mods folder.
  3. Create or load a world.

JEI is optional. Install it if you want to browse the active shuffled recipes.

Commands

Command Permission Description
/rrhelp Everyone Show available commands
/rrstatus Everyone Show the pack state, preset, seed, coverage, failures, and configuration fingerprints
/rrfind <item> Everyone Find recipes that now produce an item
/rrrecipe <recipe> Everyone Show the current output of a recipe
/rrreshuffle Operator Generate a new random mapping
/rrreshuffle <seed> Operator Generate a mapping from a specific seed
/rrdebug Operator Rebuild using the current seed
/rrdryrun [seed] Operator Preview compatibility without changing the world
/rrcheck Operator Validate filters and report recipe compatibility
/rrdump Operator Export the active mapping

The old /rsh... and /dkrsreload command names are not used in version 1.2.0.

Configuration

The configuration file is config/randomized_recipes-common.toml.

Option Default Description
randomize_recipes true Enable or disable randomization
shuffle_preset BALANCED Select SAFE, BALANCED, or CHAOS
avoid_unchanged_outputs true Minimize recipes that keep their original output
shuffle_output_counts false Move output quantities with shuffled items
item_blacklist Safety defaults Block specific output items
recipe_blacklist Empty Leave specific recipes unchanged
recipe_type_allowlist Empty Shuffle only listed recipe serializers
recipe_type_blacklist Empty Block listed recipe serializers
item_tag_allowlist Empty Use outputs only from listed item tags
item_tag_blacklist Empty Block outputs from listed item tags
mod_blacklist Empty Exclude entire mod namespaces
show_welcome_message true Show the command hint once per player per world
reset_welcome_message false Show the welcome to the next joining player again
safe_mode false Legacy override for Safe behavior
chaos_mode false Legacy override for Chaos behavior

Safe protects essential early-game outputs such as planks, sticks, crafting tables, furnaces, basic pickaxes, torches, and chests. Balanced respects all configured filters. Chaos ignores filters and selects from every registered non-empty item.

Compatibility

JEI reads the active shuffled recipes because the mod changes the actual server recipe data. A recipe reload updates the collection JEI receives. No separate JEI integration add-on is required.

Modded data-driven recipes are supported when they use recognized result structures such as result, output, outputs, result_item, or output_item. Dynamic, programmatic, or unrecognized recipes remain unchanged to prevent corruption.

Use /rrdryrun, /rrcheck, or /rrstatus to see exact compatibility results for a modpack.

Building

./gradlew build

The release JAR is written to build/libs.

Project information

  • Version: 1.2.0
  • Mod ID: randomized_recipes
  • Loader: Forge
  • Minecraft: 1.20.1
  • License: See LICENSE

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