Rats: Reborn

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Rats: Reborn

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A relaxed reimagining of the Rats mod, focused on building a cozy rat settlement and automating your base with cute companion rats.

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Rats Reborn-1.21.1-9.0.0.jar
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Description

Rats Reborn

A chill reimagining of Rats — a port to Minecraft 1.21.1 (NeoForge) focused on a cozy rat settlement and automation with adorable pets.

description_2e2e1884-e1c5-496f-a7fb-aeb77899cc6d.png

Based on Rats (AlexThe666). Required: Citadel. Recommended: JEI, Jade, Create, Farmer's Delight.


Why this mod exists

There is no official Rats for 1.21.1 — yet many players still want their favorite rats on the latest version. Rats Reborn fills that gap and gives your playthrough a new purpose: you can build a settlement of smart, adorable rat helpers right on your base.

The idea is simple:

  • Tamed rats are pets with personality — custom names, little houses, daytime sleep, and a return to work after you feed them.
  • Less balance-breaking clutter — tick accelerators and time manipulators are removed; RF upgrades are hidden — cheese, upgrades, and caring for your colony matter more. Harsh Ratlantis mechanics are removed.
  • Proper automation — farms, storage, quarries, kitchens, and Create production lines, all run by rats you enjoy feeding and breeding.

Hire cute little tails to work at your Create factory, feed them cheese, and breed the prettiest, strongest, and most affectionate rats.

The classic Rats framework is preserved: wild rats, upgrades, the cheese staff, breeding, and professions.


What changed compared to Rats 8.1.3

Platform & fixes

  • Port to 1.21.1 / NeoForge.
  • Long-standing issues fixed: pipes as transport, patrol, the rat UI, chest-to-chest hauling with remembered block sides, quarry behavior, and much more.
  • Taming is faster — roughly ~5 cheese feedings instead of 10–15.

Added only in Reborn

1. Genetics

Each rat has its own multipliers for health, speed, armor, damage, and size. When breeding, offspring inherit parents’ genes; mutations and coat color changes are possible. Upgrades are now obtained by crossbreeding rats.

2. Hunger & feeder

Cheese is not just bait — it’s pay for work: up to 4 pieces per day give full work speed and regeneration; when hungry, rats look for cheese in their personal stash, the feeder, or from nearby rats owned by the same player. No starvation death — only a gentle nudge to keep the colony fed.

3. Rat house

A dedicated block for sleep, shelter, and respawn (one minute at the entrance after death). 16 colors, one rat per house, climbable sides, tooltips in Jade. Not the same as the cheese staff work anchor.

4. Daily schedule

By default, rats sleep during the day (ticks 4000–8000) and work in the morning, evening, and at night. The config can switch to “night rats.” Rats sleep in their houses; during work hours they go to their job site and work according to their profession.

5. “Stats” tab

Health, damage, hunger, time of day, home and work coordinates. First and last names without name tags, plus a random cute name button that respects gender.

6. Create integration

  • Cheese in the mechanical mixer250 mB milk → 1 cheese, no heating.
  • Cheese supply to the feeder via funnels and chutes.
  • Worker upgrade: handles, presses, mixers, seats; on belts — wait for an item on the marked block and run deploying, item application, and sequenced assembly recipes.
  • Fluids: milking, buckets, compatibility with the item drain.

7. Farmer's Delight integration

Chef upgrade: stove, cooking pot, cutting board, skillet — with a dish whitelist, ingredient pickup, and a chest for finished food.

8. Original content — in working shape

Speed-boost pipes, auto curdler, cage and breeding, dozens of upgrades (farmer, lumberjack that won’t break player-placed logs, quarry, milker, hauler, crafting rat, and more). The “Work” command is one button for any profession via upgrades.


Getting started

  1. Make cheese (cauldron, auto curdler, or Create).
  2. Tame a wild rat with cheese.
  3. Use the cheese staff to bind the rat, mark a work anchor, and optionally a rat house.
  4. Place a feeder, assign an upgrade, and set “Work”.

Installation

  • Minecraft 1.21.1 + NeoForge
  • Citadel — required
  • JEIJade — handy for recipes and tooltips
  • CreateFarmer's Delight — full integration set (the mod is playable without them)

Feedback

Found a bug or have an idea? Open an Issue or leave a comment on the mod page

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    scr 1.png scr 1.png
  • 2026-05-29_16.52.png
    2026-05-29_16.52.png 2026-05-29_16.52.png
  • scr 2.png
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