Mod
Re-FTBQLocalizationKeys
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A FTB Quests: Localization keys fork, this mod are the basis for simple and easy translations of any modpack quest.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Re-FTBQLocalizationKeys (Re-FTBQKeys)
This is Fork of FTB Quests: Localization keys, a mod that extracts localization keys from FTB Quests task files and automatically generates language files.
How to use ?
- Install FTB Quests and KubeJS
- Run your modpack with fully written quests
- Write in chat:
/ftbqkey <language code>(/ftbqkey zh_cn). Language code affects only file name. - All files will be in the folder
<gamedir>/ftbqlocalizationkeys/ - Move the generated files to the appropriate folders (
kubejs/assets/kubejs/langandconfig/ftbquests/quests). - If you want to add new quests to the already generated keys, don't do it. All subsequent quests and their localization keys will have to be written manually. This mod should only be used when you have finished writing all the text for your quests.
- After generating the language you can delete this mod.
Precautions
- 1.0.0-1.16.5 requires Java 16+
- It is better to add images after generating localization.
- Images do not perform well in the center of the text.
- If a "Format error" error appears at the top of the text, rewrite the text and try not to use any symbols.
- Task backups are generated in the
ftbqlocalizationkeysfolder. - Don't report Re-FTBQKey's any issues to the official FTB Quests: Localization keys Github / CurseForge.
Re-FTBQLocalizationKeys (Re-FTBQKeys)
This is Fork of FTB Quests: Localization keys, a mod that extracts localization keys from FTB Quests task files and automatically generates language files.
How to use ?
- Install FTB Quests and KubeJS
- Run your modpack with fully written quests
- Write in chat:
/ftbqkey <language code>(/ftbqkey zh_cn). Language code affects only file name. - All files will be in the folder
<gamedir>/ftbqkeys/ - Move the generated files to the appropriate folders (
kubejs/assets/kubejs/langandconfig/ftbquests/quests). - After generating the language you can delete this mod.
Precautions
- 1.0.0-1.16.5 requires Java 16+
- If you want to add new quests to the already generated keys, don't do it. All subsequent quests and their localization keys will have to be written manually. This mod should only be used when you have finished writing all the text for your quests.
- It is better to add images after generating localization.
- Images do not perform well in the center of the text.
- If a "Format error" error appears at the top of the text, rewrite the text and try not to use any symbols.
- Task backups are generated in the
ftbqkeysfolder.
This mod code reference/use:
- Horeak/ftb-quest-lang-generator (FTB Quests: Localization keys) (Forge 1.18+) (CC-BY-4.0)
- criscky/ftb-quest-lang-generator (Forge 1.16.5) (CC-BY-4.0)
- DM-Fabric-Ports/ftb-quest-lang-generator (FTB Quests: Localization Keys Refabricated) (Fabric 1.18+) (CC-BY-4.0)
Don't report Re-FTBQKey's any issues to the official FTB Quests: Localization keys Github / CurseForge.
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