Re-Retro Damage Indicators
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ReRemember these? They're back!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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ReRetro Damage Indicators brings back the classic modded Damage Indicator look and feel to modern Minecraft. Ported from official mod codebase.
This mod is highly configurable and the position, opacity, size, display and more of the Retro Damage Indicator on the screen can be adjusted. This mod is client side only and does not need to be installed on the server to be used.
This mod optionaly supported Cloth Config API, install and configure config in the game.
Alongside a portrait of a mob and the health and name boxes is displayed the mob type. This includes arthropods, animals, illagers, undead, bosses and more. It is also compatible with creatures from other mods:
Alongside the damage indicator rendered on the player's HUD, injured mobs will produce a particle indicating how much damage they have taken when hurt, or how much they have regained when healed. This feature can also be toggled in the config.
This mod is made for modpacks in mind, so please feel free to use it in them!
Special Thanks & Credits:
-Ron0: texture rework and mob type icons and original author sbom_xela
ReRetro Damage Indicators brings back the classic modded Damage Indicator look and feel to modern Minecraft. Ported from official mod codebase.
This mod is highly configurable and the position, opacity, size, display and more of the Retro Damage Indicator on the screen can be adjusted. This mod is client side only and does not need to be installed on the server to be used.
This mod optionaly supported Cloth Config API, install and configure config in the game.
Alongside a portrait of a mob and the health and name boxes is displayed the mob type. This includes arthropods, animals, illagers, undead, bosses and more. It is also compatible with creatures from other mods:
Alongside the damage indicator rendered on the player's HUD, injured mobs will produce a particle indicating how much damage they have taken when hurt, or how much they have regained when healed. This feature can also be toggled in the config.
This mod is made for modpacks in mind, so please feel free to use it in them!
Special Thanks & Credits:
-Ron0: texture rework and mob type icons and original author sbom_xela
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