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Description
Real Mobcap
Simple server-side mobcap control for Minecraft (Fabric).
Patches MobCategory so the spawn engine, Carpet and the built-in command all see the same values. JSON config only.
Inspired by the idea behind Proper Mobcap Modifier (getter overrides for spawn groups), reimplemented for 26.3 with field patching and a diagnostic command (inspired by Carpet).
Config
config/realmobcap.json (written on first run with vanilla defaults)
{
"enabled": true,
"categories": {
"monster": {
"max": 70,
"friendly": false,
"persistent": false,
"despawnDistance": 128,
"noDespawnDistance": 32
},
"creature": { "max": 10, "friendly": true, "persistent": true, "despawnDistance": 128, "noDespawnDistance": 32 },
"ambient": { "max": 15, "friendly": true, "persistent": false, "despawnDistance": 128, "noDespawnDistance": 32 },
"axolotls": { "max": 5, "friendly": true, "persistent": false, "despawnDistance": 128, "noDespawnDistance": 32 },
"underground_water_creature": { "max": 5, "friendly": true, "persistent": false, "despawnDistance": 128, "noDespawnDistance": 32 },
"water_creature": { "max": 5, "friendly": true, "persistent": false, "despawnDistance": 128, "noDespawnDistance": 32 },
"water_ambient": { "max": 20, "friendly": true, "persistent": false, "despawnDistance": 64, "noDespawnDistance": 32 },
"misc": { "max": -1, "friendly": true, "persistent": true, "despawnDistance": 128, "noDespawnDistance": 32 }
}
}
Omit any field to keep the vanilla value. Restart after editing.
Command
/realmobcap
/realmobcap show
Op level 2. Shows count / effective cap for the current dimension (same formula as the spawn engine), plus per-chunk max and flags.
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