Mod

Realistic Torches - Burntime

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Realistic Torches - Burntime

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Torches, Lanterns and Campfires now have a burntime. Works with Dynamic Lights.

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Survival
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Minecraft

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Project Details

Type
Mod
License
MIT License
Latest Version
torchesbt-1.0.1.jar
Authors
CurseForge

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Modrinth ID

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Description

Realistic Torches

X (formerly Twitter) Follow GitHub last commit Modrinth Downloads

Realistic Torches BT makes fire-based light sources behave more dynamically and immersive.

Features

Burn Times

  • Torches, lanterns, and campfires now burn out after a configurable time.

Environment Effects

  • Rain and water can extinguish light sources, with customizable multipliers.

Reignition System

  • Define custom igniters via JSON (e.g. flint & steel, matches, blaze rods) to relight extinguished torches, lanterns, and campfires.

Fueling System

  • Use JSON-defined fuels (like coal or sticks) to extend the burn time of campfires, lanterns, and torches.

Highly Configurable

  • All mechanics (burn times, extinguish behavior, dynamic lighting support) are toggleable in the config.

Data-Driven

  • Custom igniters and fuels are loaded from data/torchesbt/igniters/ and data/torchesbt/fuels/, allowing easy modpack or server customization without code.

Dynamic Lighting (Optional)

  • Toggleable dynamic lighting support.

  • Configurable via config/torchesbt.json5

  • Held and dropped torches and lanterns lose burn time while Dynamic Light support is enabled.

    • NOTES:
  • This mod is in a very early alpha state. Incompatibilities with other mods that modify torches, lanterns, or campfires are expected.

  • Gonna expand on this mod by slowly adding compat to other mods and adding new mechanics to keep torches, lanterns and campfires lit longer/indefinite

Preview

 

  

Using code and link TIIGERBONES to get 25% off your first month BISECTHOSTING

Realistic Torches

X (formerly Twitter) Follow GitHub last commit CurseForge Downloads

Realistic Torches BT makes fire-based light sources behave more dynamically and immersive.

Features

Burn Times

  • Torches, lanterns, and campfires now burn out after a configurable time.

Environment Effects

  • Rain and water can extinguish light sources, with customizable multipliers.

Reignition System

  • Define custom igniters via JSON (e.g. flint & steel, matches, blaze rods) to relight extinguished torches, lanterns, and campfires.

Fueling System

  • Use JSON-defined fuels (like coal or sticks) to extend the burn time of campfires, lanterns, and torches.

Highly Configurable

  • All mechanics (burn times, extinguish behavior, dynamic lighting support) are toggleable in the config.

Data-Driven

  • Custom igniters and fuels are loaded from data/torchesbt/igniters/ and data/torchesbt/fuels/, allowing easy modpack or server customization without code.

Dynamic Lighting (Optional)

  • Toggleable dynamic lighting support.

  • Configurable via config/torchesbt.json5

  • Held and dropped torches and lanterns lose burn time while Dynamic Light support is enabled.

  • NOTES:

    • This mod is in a very early alpha state. Incompatibilities with other mods that modify torches, lanterns, or campfires are expected.
    • Gonna expand on this mod by slowly adding compat to other mods and adding new mechanics to keep torches, lanterns and campfires lit longer/indefinite
    • BRIEF ROADMAP

      • Add compat with hanging lanterns
      • Add general item/block generation for common torch/lanterns using my default unlit variants.
      • Consider whether the burntime bar should be reintroduced in the UI instead of item.
      • Figure out not so busted mechanic that lets items/blocks get refueled automatically (somewhere near mid/end game)

Preview

Spoiler

Using code and link TIIGERBONES to get 25% off your first month BISECTHOSTING

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