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Realistic Torches - Burntime
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Torches, Lanterns and Campfires now have a burntime. Works with Dynamic Lights.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Improves or modifies the game's lighting.
Adds or enhances weather and environmental effects.
Introduces lifelike mechanics and detailed enhancements to create a more believable and engaging experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Realistic Torches
Realistic Torches BT makes fire-based light sources behave more dynamically and immersive.
Features
Burn Times
- Torches, lanterns, and campfires now burn out after a configurable time.
Environment Effects
- Rain and water can extinguish light sources, with customizable multipliers.
Reignition System
- Define custom igniters via JSON (e.g. flint & steel, matches, blaze rods) to relight extinguished torches, lanterns, and campfires.
Fueling System
- Use JSON-defined fuels (like coal or sticks) to extend the burn time of campfires, lanterns, and torches.
Highly Configurable
- All mechanics (burn times, extinguish behavior, dynamic lighting support) are toggleable in the config.
Data-Driven
- Custom igniters and fuels are loaded from
data/torchesbt/igniters/anddata/torchesbt/fuels/, allowing easy modpack or server customization without code.
Dynamic Lighting (Optional)
Toggleable dynamic lighting support.
Configurable via
config/torchesbt.json5Held and dropped torches and lanterns lose burn time while Dynamic Light support is enabled.
- NOTES:
This mod is in a very early alpha state. Incompatibilities with other mods that modify torches, lanterns, or campfires are expected.
Gonna expand on this mod by slowly adding compat to other mods and adding new mechanics to keep torches, lanterns and campfires lit longer/indefinite
Preview
Using code and link TIIGERBONES to get 25% off your first month 
Realistic Torches
Realistic Torches BT makes fire-based light sources behave more dynamically and immersive.
Features
Burn Times
- Torches, lanterns, and campfires now burn out after a configurable time.
Environment Effects
- Rain and water can extinguish light sources, with customizable multipliers.
Reignition System
- Define custom igniters via JSON (e.g. flint & steel, matches, blaze rods) to relight extinguished torches, lanterns, and campfires.
Fueling System
- Use JSON-defined fuels (like coal or sticks) to extend the burn time of campfires, lanterns, and torches.
Highly Configurable
- All mechanics (burn times, extinguish behavior, dynamic lighting support) are toggleable in the config.
Data-Driven
- Custom igniters and fuels are loaded from
data/torchesbt/igniters/anddata/torchesbt/fuels/, allowing easy modpack or server customization without code.
Dynamic Lighting (Optional)
-
Toggleable dynamic lighting support.
-
Configurable via
config/torchesbt.json5 -
Held and dropped torches and lanterns lose burn time while Dynamic Light support is enabled.
-
NOTES:
- This mod is in a very early alpha state. Incompatibilities with other mods that modify torches, lanterns, or campfires are expected.
- Gonna expand on this mod by slowly adding compat to other mods and adding new mechanics to keep torches, lanterns and campfires lit longer/indefinite
-
BRIEF ROADMAP
- Add compat with hanging lanterns
- Add general item/block generation for common torch/lanterns using my default unlit variants.
- Consider whether the burntime bar should be reintroduced in the UI instead of item.
- Figure out not so busted mechanic that lets items/blocks get refueled automatically (somewhere near mid/end game)
Preview
Spoiler
Using code and link TIIGERBONES to get 25% off your first month

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