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Recipe Workbench

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Recipe Workbench

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Save time building modpacks: create and edit crafting recipes in-game with a visual workbench that generates KubeJS scripts.

Mod Loaders
Minecraft

About

Description

Recipe Workbench is designed for modpack makers who want to save time creating and modifying crafting recipes. Build recipes directly in Minecraft using a familiar crafting interface, and let the mod generate the KubeJS scripts for you.

Features

  • Visual recipe editor: place item copies in a 3×3 grid and select the output.
  • Shaped and shapeless recipes: choose whether ingredient positions matter.
  • Adjustable output count: change the amount produced using the + and − buttons.
  • Add or replace recipes: create alternative recipes or replace existing crafting recipes for the selected output.
  • Automatic KubeJS scripts: no JavaScript editing required.
  • Load saved recipes: reopen and edit recipes previously created with the workbench.
  • Remove saved changes: delete a saved definition and reload your recipes.
  • Portable exports: copy the generated KubeJS folder into another modpack.
  • No item consumption: editing recipes does not consume your ingredients.
  • English and French interface.

With KubeJS installed, run /reload after saving to apply your changes.

Getting the workbench

The table has no crafting recipe. Find it in the Functional Blocks creative tab or use:

/give @s recipe_workbench:workbench

Requirements :

  • Minecraft 1.21.1
  • NeoForge
  • KubeJS to apply generated recipes
  • Operator permission level 2, or cheats enabled in single player

For multiplayer, install Recipe Workbench on both the client and server.