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Recovery and Hunger Tweaks
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Revamps survival by removing passive health regeneration and forgiving hunger exhaustion.
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Recovery and Hunger Tweaks
Recovery and Hunger Tweaks revamps survival mechanics by removing passive natural regeneration and making hunger exhaustion more forgiving. To heal naturally, you must keep your hunger level above a certain threshold (default 18) and avoid taking damage. Alternatively, you can craft medical items like Health Kits to heal manually.
This is a rework of the mod Health and Hunger Tweaks by Cerulan. It fixes bugs from the original version and adds new options to the config.
AI usage disclaimer: This mod was developed with AI-agent assistance using this agent workflow. The project owner reviewed the work during development.
Main Features
- No Passive Regeneration: A full hunger bar no longer automatically heals you.
- Satiated Effect: Eating food when you already have high food and saturation grants a temporary "Satiated" potion effect which completely pauses hunger exhaustion while active. Natural healing automatically happens over time as long as your hunger is high enough and you haven't taken damage recently.
- Exhaustion Tweaks: The exhaustion penalties for basic activities like sprinting and jumping are significantly reduced, meaning you won't starve as quickly while exploring.
- Health Kits & The Health Box:
- Craft 3 tiers of Health Kits (Primitive, Standard, Regen) to heal over time. Taking damage pauses your healing for 3 seconds.
- Press
Hto open your personal Health Box (a dimensional inventory attached to your player). - Deposit kits inside to save hotbar space, and press
Jto automatically consume the highest tier kit available instantly from the box during combat.
- Inhibited Integration: It has a setting that prevents the player from naturally regenerating health if they have the Inhibited effect. This was added for compatibility with Combat Inhibited. It is completely optional and can be disabled in the config; if Inhibited is not installed, it causes no problems.
Configuration
This mod includes a dedicated configuration file where you can:
- Change the exhaustion multipliers for jumping, sprinting, attacking, etc.
- Adjust the duration, potency, and amplifier of the Satiated potion effect.
- Tweak the healing rates and durations for each tier of Health Kit.
- Completely disable the new items (Health Kits) and their crafting recipes if you only want the food and exhaustion tweaks.
Installation Notes
- This mod strictly requires AppleCore to function.
- Must be installed on both the Client and the Server in multiplayer environments.
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