Recovery Compass+

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Recovery Compass+

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Adds a new block that a Recovery Compass can link to for a Keep Inventory similar effect

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Available Platforms

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Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
GNU General Public License v3.0 or later
Latest Version
better_recoverycompass-1.0.0-forge-1.20.1.jar

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CurseForge ID
Modrinth ID

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Description

Bugs Can Be Reported at the Github Page

This mod adds a new Block called the Recovery Stone, crafted using a Lode Stone surrounded by Echo Shards
(similar to how a Recovery Compass is crafted)

Interacting with a Recovery Stone while holding a Recovery Compass will pair them. 
(mutiple compass's can be linked to the same Stone & the compass can change stone at any time)

Upon any Entity dying with a paired Recovery Compass it will not drop any items whatsoever's, instead all items will be sent directly to the Recovery Stone, protecting them from Lava and the Void for example. (items can be removed, but not added via hoppers)

Interacting with a Recovery Stone while it has any items will eject the items above it, it can hold up to 54 Stacks or a double chest worth of items. if it tries to add an item to its inventory via somethings death but its full, then it will just eject that item above it.

By Default when an entities items are stored upon its death using a Recovery Stone, the Recovery Compass is destroyed, however there is a GameRule `Consume Recovery Compass` to disable that functionality.

This mod was made in 3 Hours so it may have bugs, but it worked for everything i tested.

This mod adds a new Block called the Recovery Stone, crafted using a Lode Stone surrounded by Echo Shards (similar to how a Recovery Compass is crafted)

Interacting with a Recovery Stone while holding a Recovery Compass will pair them.  (mutiple compass's can be linked to the same Stone & the compass can change stone at any time)

Upon any Entity dying with a paired Recovery Compass it will not drop any items whatsoever's, instead all items will be sent directly to the Recovery Stone, protecting it from Lava and the Void for example. (items can be removed, but not added via hoppers)

Interacting with a Recovery Stone while it has any items will eject the items above it, it can hold up to 54 Stacks or a double chest worth of items. if it tries to add an item to its inventory via somethings death but its full, then it will just eject that item above it.

By Default when an entities items are stored upon its death using a Recovery Stone, the Recovery Compass is destroyed, however there is a GameRule Consume Recovery Compass to disable that functionality.

This mod was made in 3 Hours so it may have bugs, but it worked for everything i tested.

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