Mod
RecyclingService
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This mod provides automated item cleanup for Minecraft servers to prevent lag from accumulated dropped items.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes tools and features for server management.
Adds extra features or content to an existing mod.
Includes systems for trading and managing economies.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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About
Description
Overview
Recycling Service is a server-side cleanup mod that lets players recover cleaned items.
Instead of deleting items permanently, cleaned drops are moved into dimension-based trash boxes.
Players can pay a configurable fee to retrieve them later.
Note: Trash boxes are temporary and are cleared on the next cleanup cycle (and on server restart).
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Features
Auto Cleanup System
- Configurable cleanup interval (default: 10 minutes)
- Countdown warnings before cleanup
- Whitelist / Blacklist filtering modes
- Projectile cleanup (arrows, fireballs, etc.)
- Minimum age before an entity can be cleaned (default: 10s)
- Create mod integration — protects items being processed
Trash Box System
- Dimension-based trash boxes (up to a configurable max per dimension)
- Auto-cleaned items go to Box 1 by default
- Extended stack size (default: 64 × 100 = 6400 per slot)
- Cross-dimension access support
- Items grouped by type with real-time count display
- Cleanup report includes clickable buttons to open trash boxes
Payment System
- Configurable payment item (default: emerald)
- Payment modes:
- all_free — no cost
- current_dimension_free — free in same dimension
- all_dimensions_pay — always costs
- Custom cost formula with variables:
base, count, recent, same_dim, cross_dim, multiplier
- Per-dimension multipliers and cost caps
- Frequent extraction penalty
Debug
- /bin debug [on|off] — show cache counts in ActionBar every second (admin)
When debug is enabled, it takes priority over countdown warnings.
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Commands
/bin
/bin open <dimension> <box>
/bin cleanup (admin)
/bin reload (admin)
/bin debug [on|off] (admin)
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How It Works
Item dropped → minimum age check → reported to cache
↓
Cleanup triggered
↓
Reported items moved to trash box (Box 1)
↓
Player opens trash box via /bin or button
↓
Pay postage → Retrieve items
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FAQ
Q: What happens if I don’t retrieve items?
A: Trash boxes are temporary and are cleared on the next cleanup cycle (or server restart).
Q: Can I disable the payment system?
A: Yes, set extract_mode = "all_free".
Q: Does it work with modded items?
A: Yes, use full item IDs like modname:itemid in whitelist/blacklist.
Q: Is a client mod required?
A: No, server-side only.
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Links
GitHub: https://github.com/KlN-4096/recyclingservice
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License
GPL-3.0 (see LICENSE)
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概述
Recycling Service 是一个服务端物品清理模组,带有回收系统。
清理的掉落物不会永久删除,而是先进入维度垃圾箱,玩家可以付费取回(可配置)。
注意:垃圾箱是临时的,会在下一次清理周期(或服务器重启)时被清空。
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核心功能
自动清理
- 可配置清理间隔(默认 10 分钟)
- 清理前倒计时提示
- 白名单 / 黑名单过滤
- 弹射物清理(箭、火球等)
- 物品最小存活时间(默认 10s)
- Create 兼容(保护加工中的物品)
垃圾箱
- 每个维度有独立垃圾箱(数量可配置)
- 自动清理物品默认进入 1 号箱
- 超大堆叠(默认 64 × 100 = 6400)
- 支持跨维度访问
- 物品按类型分组,实时显示数量
- 清理结果消息带可点击按钮快速打开垃圾箱
邮费系统
- 可配置支付物品(默认绿宝石)
- 支付模式:
- all_free:全部免费
- current_dimension_free:同维度免费
- all_dimensions_pay:全部收费
- 支持自定义公式(base/count/recent/same_dim/cross_dim/multiplier)
- 维度倍率与费用上限
- 频繁取回惩罚
调试
- /bin debug [on|off] — 每秒 ActionBar 显示缓存数量(管理员)
Debug 开启时优先级高于倒计时提示。
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命令
/bin
/bin open <维度> <编号>
/bin cleanup (管理员)
/bin reload (管理员)
/bin debug [on|off](管理员)
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工作流程
物品掉落 → 最小存活时间检查 → 上报缓存
↓
触发清理
↓
已上报物品进入垃圾箱(默认 1 号箱)
↓
玩家通过 /bin 或按钮打开垃圾箱
↓
支付邮费 → 取回物品
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FAQ
Q:不取回会怎么样?
A:垃圾箱是临时的,会在下一次清理周期(或服务器重启)时被清空。
Q:能关闭邮费吗?
A:可以,设置 extract_mode = "all_free"。
Q:支持模组物品吗?
A:支持,使用完整物品 ID(如 modname:itemid)。
Q:需要客户端装模组吗?
A:不需要,纯服务端。
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链接
GitHub: https://github.com/KlN-4096/recyclingservice
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许可
GPL-3.0(见 LICENSE)
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