Reemergent Villages

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Reemergent Villages

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Makes villagers dynamically appear as you spend more time in an area

Adventure/Exploration
QoL & Tweaks
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Minecraft

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
Creative Commons Zero v1.0 Universal
Latest Version
reemergentvillages-1.1.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Reemergent Villages makes abandoned lands feel alive again! As you explore and settle in the world, villages will dynamically emerge around you over time. 

Features:

  • Dynamic Spawning: Villagers naturally appear near players as they establish themselves
  • Configurable Settings: Control spawn rates, distances, and timing
  • Smart Placement: Villagers only spawn in safe, suitable locations
  • Persistent World: Remembers where villagers have already spawned
  • Balanced Gameplay: Villagers emerge gradually, not instantly

Configuration Options:

  • Spawn Radius: How far from you villagers can appear (chunks)
  • Max Villagers Per Chunk: Prevents overcrowding in one area
  • Spawn Interval: How often spawning is attempted (minutes)
  • Minimum Game Time: How long you need to play before villagers start appearing
  • Difficulty Threshold: Requires you to establish an area before villagers come
  • Allowed Dimensions: Choose which dimensions villagers spawn in (default: Overworld only)

Inspired by Emergent Villages by Edicatad (Project Deleted)

Reemergent Villages makes abandoned lands feel alive again! As you explore and settle in the world, villages will dynamically emerge around you over time.

Features:

  • Dynamic Spawning: Villagers naturally appear near players as they establish themselves
  • Configurable Settings: Control spawn rates, distances, and timing
  • Smart Placement: Villagers only spawn in safe, suitable locations
  • Persistent World: Remembers where villagers have already spawned
  • Balanced Gameplay: Villagers emerge gradually, not instantly

Configuration Options:

  • Spawn Radius: How far from you villagers can appear (chunks)
  • Max Villagers Per Chunk: Prevents overcrowding in one area
  • Spawn Interval: How often spawning is attempted (minutes)
  • Minimum Game Time: How long you need to play before villagers start appearing
  • Difficulty Threshold: Requires you to establish an area before villagers come
  • Allowed Dimensions: Choose which dimensions villagers spawn in (default: Overworld only)

Inspired by Emergent Villages by Edicatad (Project Deleted)

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CurseForge
Modrinth
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