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Regenerative Zones
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Allows gradual regeneration of structures/terrain inside a customizable zone to a saved state
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Regenerative Zones is a protection mod that allows admins to preserve structures, terrain or anything else without setting artificial barriers or interfering with gameplay like disabling mining/destruction completely would.
With the /zone command admins can create zones of custom size anywere in the world and save them in their desired state.
If blocks inside the zone get destroyed, they will regenerate with customizable speed, slowly (or not) returning the zone into the desired state
Also supports some additional features, such as chest loot regeneration with or without custom loottables
I made this mod specifically to regenerate terrain/POIs on a warfare mod server, but there are other potential use cases such as ressource regeneration.
Command overview:
/zone create //creates zone
/zone remove //removes a zone
/zone save //saves the current zone
/zone start/stop //enables/disables regeneration
/zone config //configure zone specific options, such as regeneration speed
/zone list //lists all zones
/zone debug //debug tools
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