Reinforced Black Holes
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Have you ever wanted to create black holes with their iconic light bending effects? Well guess what! Now you can!
Fast paced gameplay that involves guns, with a focus on combat.
Includes a custom backstory, written world-building, or narrative writing within the project or through external content.
Introduces new weapons, which may add unique mechanics or abilities.
Includes aesthetic items like decoration, clothing, and visual effects.
Provides a framework or library for other mods to use.
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Description
Reinforced Black Holes
Reinforced Black Holes adds visually impressive black holes to Minecraft, complete with their iconic screen-warping and light-bending appearance.
The mod currently focuses on the black hole effect itself. It includes a Black Hole Tester block that can be used to display and experiment with the effect in-game.
Important version information
Starting with version 1.1.0, the Singularity Rifle is no longer included in this mod.
The rifle, its ammunition, batteries, crafting recipes, and shooting mechanics have been moved into a separate addon called Singularity Rifle.
GeckoLib is not required for Reinforced Black Holes.
What does the mod add?
At the moment, Reinforced Black Holes includes:
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The black hole visual effect
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Screen-space distortion around black holes
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A Black Hole Tester block for displaying and testing the effect
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An API that other mod developers can use to add the effect to their own projects
For now, the black holes are primarily cosmetic. They do not automatically pull in nearby blocks, entities, or items.
Why don’t the black holes pull things in?
The simple answer is that this behavior has not been implemented yet, and it may not become part of the core mod.
These are not intended to be completely realistic black holes. Within the wider story behind the mod, they are errors created by an artificial intelligence capable of manipulating the game world.
Instead of bending real light, they distort the pixels rendered on your screen. This also prevents the effect from being used to look through walls or around corners.
Different versions of these anomalies may eventually have different properties. Some may remain harmless and visual, while others could become considerably more destructive.
For mod developers
Reinforced Black Holes is also designed to function as a library.
Other mods can use it to implement the same black hole distortion effect without having to recreate the rendering system from scratch.
This mod originated as part of a larger, currently unreleased project. The effect worked well enough on its own that I decided to release it as a standalone mod and development library.
Shaders
The effect generally looks even better when used with Iris, Oculus, or compatible shader packs.
Shaders are optional and are not required for the mod to work.
Development status
The mod is still in development. Some visuals, sounds, configuration options, or other features may change in future versions.
More functionality and improvements are planned over time.
Thanks for checking out Reinforced Black Holes!
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