Community listing page, reviews may not be monitored by the author.
Reinnovation
No reviews yet
Adds new redstone blocks made from vanilla materials to allow for more automation.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Adds new redstone blocks made from vanilla materials to allow for more automation.
Available for 1.21.1 NeoForge.
Made for Curseforge Minecraft Modding Madness 2024.
Improved project page and some real branding is coming soon.
This mod is fairly small for now, but more features are planned.
Here is a current list of features:
- Dripleaf Launcher
- Launches items or mobs in a direction when they step/land on it.
- Can be placed in any of the 4 cardinal directions.

- Harvester
- Harvests and replants fully grown crops when powered by redstone.
- Currently only supports wheat, potatoes, carrots, and beetroot, but support for more vanilla plants and modded crops is planned.

- Item Drain
- Acts like a hopper, but items are dropped in the world instead of stored in an inventory.
- Can be placed on any side of a block besides the top.

- Sculk Transmitter
- Sends a sculk signal wirelessly to nearby Sculk Receivers when powered by redstone.
- Can be placed on any face of a block, and signals are not sent to Receivers that are "below" the Transmitter relative to the direction it is facing.

- Sculk Receiver
- Emits a redstone signal when they receive a sculk signal from a Transmitter.
- Can be placed on any face of a block, but this does not affect its ability to receive signals.

Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources