Relic Bonds

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Relic Bonds

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Your gear remembers you: rarities, levels and trait cards

Mod Loaders
Minecraft

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Description

⚔️ Relic Bonds

Your weapons, tools and armor remember you. Every item gets a rarity, gains experience as you use it, and at each level you pick one trait among three cards. No two players will ever own the same relic.

🇫🇷 Le mod est entièrement traduit en français. Passe ton jeu en français pour tout avoir en français.


⭐ Rarities

Every weapon, tool and armor piece receives a rarity as soon as it appears: crafted, looted from a chest, dropped by a mob or bought from a villager. Dangerous structures give better odds, and Luck improves your rolls.

Rarity Levels Effect
☠ Cursed 0 −20% damage/protection, ×1.5 wear, one curse
▪ Cracked 1 −10%, ×1.25 wear
◆ Common 2 normal
◆ Refined 3 +5%
◆ Rare 4 +10%
◆ Epic 5 +15%
✦ Legendary 6 +20%
✦ Mythic 7 +25% (only by upgrading)

Number of levels = number of choices. A Rare relic will have 4 traits in its whole life.

📈 It learns how you play

Your relic gains XP by killing, mining, taking hits or fishing, and it remembers your playstyle: the creatures you hunt, day or night, ores, falls, crowds… The traits it offers adapt to the way you play.

🃏 Choose what it remembers

  • When your relic levels up, a big animated announcement appears on screen (golden for an Ultimate level).
  • Press R to open the card screen: three cards flip over, colored by category, showing NEW! or an upgrade I ➜ II.
  • Your choice is final. You can reroll the cards for one Memory Shard.
  • The tooltip shows the rarity, level, XP bar and every trait with its exact effect.

📚 76 traits — every choice has a price

  • ⚔ Weapons: Banes (undead, Nether, End…), Bloodthirst, Berserker, Heavy Blade, Swift Blade, Blaze, Frost, Venom, Executioner, Echo Strike, Cleave, Duelist, Tempest…
  • 🏹 Ranged: Volley, Heavy Shot, Homing Arrows, Recovery, Sharpshooter…
  • ⛏ Tools: 3×3 Excavation, Lumberjack, Smelter, Heart of the Mountain, Harvester, Magnet…
  • ◈ Armor (stacks across pieces): Rampart, Thorns, Dodge, Second Wind, Colossus, Shadow, Silent Step…
  • ✧ Any item: Soulbound, Indestructible, Faithful Bond, Self-Repair, Wisdom…
  • ☯ Pacts: huge bonuses, huge drawbacks (Blood Blade, Greed, Glass Heart…)
  • ✦ Ultimates, only at the last level of Legendary and Mythic relics: Judgement, Phoenix, Black Hole, Godforged.

👹 Mob ranks

  • Every creature from every mod can get a rank: Weakened, Normal, Hardened, Superior, Elite or Legendary, with more health and damage. The rank is shown above it.
  • Ranks get stronger with distance, world days and difficulty.
  • Passive mobs get ranks too, with smaller rewards. Cobblemon, NPCs and bosses are excluded by default.
  • High-rank mobs drop Memory Shards and Bond Fragments. Bosses (Wither, Dragon, Warden, Elder Guardian) drop an Ancient Core.

🔨 The Bond Forge

Found in structure chests, or crafted with 3 Bond Fragments, 1 anvil and 5 obsidian.

  • Purify a Cursed relic
  • Upgrade its rarity (one more level). Success isn't guaranteed, and high tiers need a Fragment or an Ancient Core.
  • Dismantle a relic into Memory Shards

🧰 Made for modpacks

  • Works with weapons, tools and armor from other mods.
  • config/relic_bonds.json: rarity odds, progression speed, disabled or reweighted traits, mob ranks, forge costs, excluded mods.
  • Tags to force or exclude items and creatures (relic_bonds:not_relic, relic_bonds:melee, relic_bonds:no_rank…).
  • Commands: /relic info, /relic rarity, /relic xp, /relic reload.
  • Works great with The Forgotten Gates: seal Relic Bonds until your players are ready.

⚠️ Required on both client and server. NeoForge 1.21.1.