Orbital Strike Cannon

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Orbital Strike Cannon

By Relmes Studios

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This mod introduces the Orbital Strike Cannon as seen on the Unstable SMP

Mod Loaders
Minecraft

About

Description

Orbital Strike Mod

Orbital Strike introduces the orbital stike cannon as seen and used on the UnstableSMP by Wemmbu.

Features

Weapons

  • Nuke: A wide-area carpet bombardment. Spawns 661 TNT high above the target area arranged in 10 concentric rings. The shells detonate in unison, leaving behind a clean circular crater.
  • Stab: A focused vertical kinetic strike. Drops a dense column of TNT directly through target blocks, drilling deep into the terrain until it collides with a blast-resistant block (such as obsidian, ancient debris, or reinforced deepslate).

Targeting Rods

Weapons are deployed via custom-tagged fishing rods serving as laser designators. Simply cast the rod to mark your target. The designator breaks immediately upon deployment, and the strike commences exactly 0.5 seconds later.

Advanced Optimization

To maintain performance during massive bombardments:

  • Parallel Raycasting: Ray calculations are distributed across CPU cores using Java's ForkJoinPool.
  • Block State Cache: Avoids redundant chunk reads, decreasing block lookups by up to 15x.
  • Reduced Item Lag: Blocks destroyed by orbital strikes drop 25% of their normal loot, keeping server TPS stable.
  • Identical Craters: All optimizations maintain standard vanilla blast shapes.

Commands

All commands require Operator Level 2.

  • /osc give <nuke|stab|strike> <targets> [count] - Gives players custom targeting rods. (The strike rod triggers a nuke).
  • /osc strike <nuke|stab> <x> <y> <z> - Direct tactical command to execute a strike at exact coordinates.
  • /osc debug - Toggles verbose console and log feedback.

Technical Information

  • License: Apache-2.0
  • Dependencies: Fabric Loader, Fabric API, Java 21+