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Replication Upgrade

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Replication Upgrade

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Adds improved versions of some replication components and the Energy Materializer.

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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
rep_up-1.0.0.0.1-neoforge-1.21.1.jar
Authors
CurseForge
Modrinth

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Description

Replication Upgrade

Adds improved versions of some replication components and the Energy Materializer.

Improved Replicator

A replicator that works like the base Replication replicator but is faster (shorter cycle by default). It uses the same matter network and chips.


Matter Tanks

Two higher-capacity matter tanks that behave like the base Replication Matter Tank but store more matter:

  • Deep Matter Tank – typically the base tank capacity (configurable).
  • Abyssal Matter Tank – typically the base tank capacity (configurable).

They connect to matter pipes and participate in the same network. Capacity multipliers can be adjusted in the mod config.


Energy Materializer

A machine that converts RF/FE (energy) into matter and outputs it into the matter network.

  • Connect it to your power grid and to matter pipes (or adjacent matter tanks).
  • Choose which matter type to produce in the GUI; production rate is configurable (slider).
  • It draws power and fills the network with the selected matter, so you can feed replicators or other machines without only using Disintegrators.

Energy capacity and max production multiplier are configurable. Optional: you can define conversion recipes (which matter types are available and their energy cost) via an external JSON file (see config for the path).

Content

Replication Upgrade

Adds improved versions of some replication components and the Energy Materializer.

Improved Replicator

A replicator that works like the base Replication replicator but is faster (shorter cycle by default). It uses the same matter network and chips.


Matter Tanks

Two higher-capacity matter tanks that behave like the base Replication Matter Tank but store more matter:

  • Deep Matter Tank – typically the base tank capacity (configurable).
  • Abyssal Matter Tank – typically the base tank capacity (configurable).

They connect to matter pipes and participate in the same network. Capacity multipliers can be adjusted in the mod config.


Energy Materializer

A machine that converts RF/FE (energy) into matter and outputs it into the matter network.

  • Connect it to your power grid and to matter pipes (or adjacent matter tanks).
  • Choose which matter type to produce in the GUI; production rate is configurable (slider).
  • It draws power and fills the network with the selected matter, so you can feed replicators or other machines without only using Disintegrators.

Energy capacity and max production multiplier are configurable. Optional: you can define conversion recipes (which matter types are available and their energy cost) via an external JSON file (see config for the path).

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~4,000
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<1,000
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