Community listing page, reviews may not be monitored by the author.
Respawning Shulkers
No reviews yet
๐ช Shulkers will respawn at their death location after a configurable delay, farm shells sustainably.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Respawning Shulkers is a mod which makes the process of farming shulker boxes sustainable. Shulkers can quickly become difficult to find in a world, because of the usefulness of shulker boxes. Normally you'd have to find new shulker spawns after your first farming trip, or create an intricate farm to duplicate shulkers with shulker bullets. With this mod, you'll be able to stay in the same place and farm shulker shells infinitely.ย Shulkers can still teleport, leaving it balanced.
By default a shulker will respawn in its death location after 60 seconds, although this can be changed in the config. When a server (or singleplayer world) shuts down, all pending shulker spawns will process immediately.
Shulkers that originate from a mob spawner by default won't respawn.
ย ย ย All available config options:
timeInTicksToRespawnย ย default 1200, min 1, max 72000
The amount of time in ticks it takes for a shulker to respawn after it died. 20 ticks = 1 second. By default 60 seconds.
shulkersFromSpawnersDoNotRespawnย ย default true
If enabled, shulkers which spawn from (modded) spawners will not be respawned after a death.
With the respawn timer set low for the example.
The two shulkers at the entrance respawning:

A shulker teleporting after being damaged. The shulker will respawn at its death location, not at the initial spawn. This makes farming them still somewhat difficult but balanced:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!
Requires the library modย Collective (Fabric) and the Fabric API.
ย ย ย This mod is part of The Vanilla Experience.
Respawning Shulkers is a mod which makes the process of farming shulker boxes sustainable. Shulkers can quickly become difficult to find in a world, because of the usefulness of shulker boxes. Normally you'd have to find new shulker spawns after your first farming trip, or create an intricate farm to duplicate shulkers with shulker bullets. With this mod, you'll be able to stay in the same place and farm shulker shells infinitely.ย Shulkers can still teleport, leaving it balanced.
By default a shulker will respawn in its death location after 60 seconds, although this can be changed in the config. When a server (or singleplayer world) shuts down, all pending shulker spawns will process immediately.
Shulkers that originate from a mob spawner by default won't respawn.
Configurable: (ย how do I configure?ย )
timeInTicksToRespawnย (default = 1200, min 1, max 72000): The amount of time in ticks it takes for a shulker to respawn after it died. 20 ticks = 1 second. By default 60 seconds.
shulkersFromSpawnersDoNotRespawnย (default = true): If enabled, shulkers which spawn from (modded) spawners will not be respawned after a death.
Some GIFs:
With the respawn timer set low for the example.
The two shulkers at the entrance respawning:

A shulker teleporting after being damaged. The shulker will respawn at its death location, not at the initial spawn. This makes farming them still somewhat difficult but balanced:

------------------
You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!
Respawning Shulkers is a mod which makes the process of farming shulker boxes sustainable. Shulkers can quickly become difficult to find in a world, because of the usefulness of shulker boxes. Normally you'd have to find new shulker spawns after your first farming trip, or create an intricate farm to duplicate shulkers with shulker bullets. With this mod, you'll be able to stay in the same place and farm shulker shells infinitely.ย Shulkers can still teleport, leaving it balanced.
By default a shulker will respawn in its death location after 60 seconds, although this can be changed in the config. When a server (or singleplayer world) shuts down, all pending shulker spawns will process immediately.
Shulkers that originate from a mob spawner by default won't respawn.
ย ย ย All available config options:
Show Spoiler
timeInTicksToRespawnย ย default 1200, min 1, max 72000
The amount of time in ticks it takes for a shulker to respawn after it died. 20 ticks = 1 second. By default 60 seconds.
shulkersFromSpawnersDoNotRespawnย ย default true
If enabled, shulkers which spawn from (modded) spawners will not be respawned after a death.
With the respawn timer set low for the example.
The two shulkers at the entrance respawning:
Show Spoiler

A shulker teleporting after being damaged. The shulker will respawn at its death location, not at the initial spawn. This makes farming them still somewhat difficult but balanced:
Show Spoiler

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
For issues, ideas, suggestions or anything else there is theย Github repo. Thanks!
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers

