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Responsive Knockback
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Remove that delay on knockback
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Runs entirely on the server. Also works in singleplayer.
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(Fixes bug MC-297196 - Knockback is synchronized to client with inconsistent delay)
Responsive and smooth knockback
Syncs the mobs position as soon as knockback is applied. Fixing inconsistent visual delays between attack and knockback.

🔧 How it works:
Synchronizes entity positions later in the tick loop after the knockback has had an effect on the mobs position in a way which maximizes compatibility with other mods.
(Fixes bug MC-297196 - Knockback is synchronized to client with inconsistent delay)
Responsive and smooth knockback
Syncs the mobs position as soon as knockback is applied. Fixing inconsistent visual delays between attack and knockback.

🔧 How it works:
Synchronizes entity positions later in the tick loop after the knockback has had an effect on the mobs position in a way which maximizes compatibility with other mods.
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