Restful Nights

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Restful Nights

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Restful Nights makes sleep feel rewarding again.

QoL & Tweaks
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NeoForge
Minecraft

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Type
Mod
License
All Rights Reserved
Latest Version
restfulnights-1.2.0.jar
Authors
CurseForge
Modrinth

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Description

Restful Nights makes climbing into a bed feel like an actual reward.

It's a tiny, server-friendly quality-of-life mod for Minecraft 26.1.

Features:

Comfort Sleep — your bed ignores nearby monsters. No more infuriating "you may not rest now, there are monsters nearby".
Full Belly — a successful sleep restores your hunger and saturation. Set a trigger chance for randomness, or leave at 100% to always restore.
Well Rested — after waking, you gain Speed I and Regeneration I for two minutes (duration and trigger chance both configurable). The waking player receives a private "You feel very well rested." chat message.
Sleep Percentage — set what fraction of online players must be asleep to skip the night. Default 50%, so 2 of 4 / 3 of 5 / 5 of 10 players asleep is enough. Vanilla behaviour (100%) and "one player skips" (0%) both supported.

Configuration

Open Mods → Restful Nights → Config in-game, or edit config/restfulnights-common.toml in your world / server folder. Every feature can be disabled independently.

Compatibility

No mixins, no asset overrides. Should be compatible with everything that doesn't directly conflict with wake-up mechanics.

Restful Nights makes climbing into a bed feel like an actual reward.

It's a tiny, server-friendly quality-of-life mod for Minecraft 26.1.

Features:

Comfort Sleep — your bed ignores nearby monsters. No more infuriating "you may not rest now, there are monsters nearby".
Full Belly — a successful sleep restores your hunger and saturation. Set a trigger chance for randomness, or leave at 100% to always restore.
Well Rested — after waking, you gain Speed I and Regeneration I for two minutes (duration and trigger chance both configurable). The waking player receives a private "You feel very well rested." chat message; nobody else on the server sees it.
Sleep Percentage — set what fraction of online players must be asleep to skip the night. Default 50%, so 2 of 4 / 3 of 5 / 5 of 10 players asleep is enough. Vanilla behaviour (100%) and "one player skips" (0%) both supported.

Configuration

Open Mods → Restful Nights → Config in-game, or edit config/restfulnights-common.toml in your world / server folder. Every feature can be disabled independently.

Compatibility

No mixins, no asset overrides. Should be compatible with everything that doesn't directly conflict with wake-up mechanics.

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