Ride Any Entity

Quick rating

Ride Any Entity

No reviews yet

This Mod allows you to mount(ride) any entity in the game without a saddle. Possibly compatible with entities from mods as well!

Player Transport

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Ride Any Entity! Beta 1.7.3

Because this mod allows you to mount(ride) any entity without a saddle certain edits had to be made.

This mod edits Entity, EntityCow, EntityPig, EntitySheep, EntitySquid, and EntityWolf Client and Server Side.

All this mod does is adds 'entityPlayer1.mountEntity(this);' into the 'interact' functions.

	public boolean interact(EntityPlayer entityPlayer1) {
		entityPlayer1.mountEntity(this);
		return false;
	}

Because Cow, Pig, Sheep, Squid, and Wolf override this function I had to add 'entityPlayer1.mountEntity(this);' to all of their individual functions. The edit to the Pig class was just to make the Pig mountable with or without a saddle.

Modloader not required but I had to select an API.

Screenshots

Gallery

  • Chicken
    Chicken
  • Fireball
    Fireball
  • Monster
    Monster
  • Zombie
    Zombie
  • Skeleton
    Skeleton
  • Ghast
    Ghast
  • Giant
    Giant
  • Sheep
    Sheep
  • Creeper
    Creeper
  • Slime
    Slime
  • Painting
    Painting
  • Pig
    Pig
  • Spider
    Spider
  • Primed TNT
    Primed TNT
  • Squid
    Squid
  • Zombie Pigman
    Zombie Pigman
  • Wolf
    Wolf

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
CurseForge
Modrinth
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works