Rift Technology

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Rift Technology

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A tech mod built around rifts and the machines that harness their influence. Energy networks, automation, and flux-warped threats in a world cracked open by rifts.

Mod Loaders
Minecraft

About

Description

Rift Technology is a tech mod built around rifts, player-owned networks, and Rift Flux. Recruit villagers into worker professions, grow an industrial base, and survive mutated creatures and Phase Instability.

What you do

  • Recruit villagers and assign professions (Farmer, Lumberjack, Herder, Butcher, Carrier, Warrior, Runner)
  • Build a network around an Access Terminal, Access Card, and Configurator
  • Generate FE, move it through cables, and store it in Energy Orbs
  • Unlock recipes at a Research Terminal and autocraft in a Fabricator
  • Contain rifts, manage chunk flux, and gear up against Phase Decay

Rift Flux

  • Flux Rifts raise chunk Rift Flux (Φ). Nearby mobs mutate into rift variants
  • Standing in flux builds Phase Instability. High values lead to Phase Decay
  • Tools: Rift Flux Analyzer, Rift Anchor, Contained Rift, Phase Stabilizer, Flux Insulation modules

Key binds

Key Action
F7 Cycle world overlay (off → light/spawn levels → chunk grid)
Num 6 Toggle Configurator network highlights (Configurator in hand)
Num 7 Open Worker List
Num 8 Open Mining Laser void filter (laser in hand)
Num 9 Edit HUD layout (status effects and Phase Instability overlay)

Admin commands

Requires OP level 3. Alias: /rt.

Workers

  • /rift worker find [owner|page] [page] - list active workers
  • /rift worker check [radius] [page] - workers within radius chunks of you (0-32)
  • /rift worker checkinfo <uuid> - placement, recall, work, and release audit
  • /rift worker tp <uuid> - teleport to worker or last known position
  • /rift terminal [owner|page] [page] - list access terminals
  • /rift terminal tp <dimension> <x> <y> <z> - teleport next to a terminal
  • /rift terminal disable <player> - destroy the inserted access card without dropping it
  • /rift phase get - current instability and status
  • /rift phase set <value> - set instability (0-10000 Φ)
  • /rift phase add <value> - add or subtract instability
  • /rift phase clear - clear instability and related effects
  • /rift remove [radiusChunks] - remove rifts around your chunk

Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.228 or newer
  • GeckoLib 4.8 or newer (required)