Arda's Uncrafting Table [ Uncraft / Recycle / Deconstruct Mod ]
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Arda's Uncrafting Table allows you to reverse crafting recipes seamlessly. Retrieve ingredients from unused items, supports damaged tools with a fair probability system, and works automatically with both vanilla and modded recipes.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Enhances farming mechanics and introduces new crops and livestock.
Features systems for better item storage and organization.
Includes systems for trading and managing economies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Have you ever crafted the wrong item by mistake, or do you have chests full of loot you will never use? Arda's Uncrafting Table is the solution. This mod introduces a functional utility block that allows you to reverse the crafting process, turning finished items back into their original ingredients.

Key Features

1. Universal Uncrafting
The mod hooks directly into the Minecraft recipe manager. This means it works not only with vanilla items (like Diamond Pickaxes or Gold Armor) but also with items from other mods that use the standard crafting table. If it has a recipe, it can likely be uncrafted.
2. Smart Durability System
The uncrafting logic is balanced to prevent exploitation. You cannot simply craft a tool, use it until it nearly breaks, and get full resources back.
- Perfect Condition: If an item is fully repaired, you get 100% of the ingredients back.
- Damaged Items: The mod calculates the remaining durability percentage. Each ingredient has a chance to be returned based on this percentage, but now with a maximum loss limit of 2 items to ensure fairness.
- Example: If a Diamond Pickaxe has 50% durability left, there is exactly a 50% chance for each diamond and stick to be returned, but you'll never lose more than 2 items total.
3. Batch Uncrafting (Shift-Click)
Need to dismantle multiple items at once? Simply hold the Shift key while clicking the Uncraft button. The table will automatically process as many items as possible until the input runs out or the output slots are full, saving you time and clicks.
4. Smart Output Slot Filling
The uncrafted items are placed into the output slots in order (slot 1 to 9), just like items flow through a hopper. This ensures that when you switch recipes, new items fill empty slots instead of being dropped on the ground.
5. Ghost Preview (Visual Helper)
Before uncrafting, you can see a transparent preview of exactly which items will go into which output slots. This preview shows a single icon per item type (e.g., one stone represents all eight) and appears at 60% transparency, so you can plan your inventory management.
6. Recipe Cycling
Some items have multiple crafting recipes (e.g., different wood types for the same item). Use the Next Recipe button to cycle through all available recipes for the input item, giving you control over which variant you get back.
7. Interactive Button Feedback
The Uncraft and Next Recipe buttons provide visual feedback: they briefly display a "pressed" texture when clicked, and turn blue when hovered, making the interface more responsive and enjoyable.
8. Fair Exchange Mechanics
The mod respects recipe output counts. If a crafting recipe yields 4 items (e.g., Stairs or Torches), you must place exactly 4 of those items into the input slot to retrieve the ingredients. This prevents material duplication.
9. Safety & Overflow Protection
No items are lost. If the output slots in the Uncrafting Table are full, or if the resulting ingredients do not fit, the excess items will automatically drop at the player's feet.

How to Use
- Craft the Uncrafting Table (Recipe matches standard crafting tables but with a unique twist, check JEI/REI for details).
- Place the item you wish to dismantle in the Input Slot (left side).
- Ensure the item is uncraftable (it must have a valid crafting recipe).
- Click the Uncraft button (or Shift+Click for batch uncrafting).
- Collect your materials from the output grid. Use the Next Recipe button if multiple recipes exist.
Technical Details
- Server-Side Execution: All logic runs on the server to prevent "ghost items" or desynchronization issues.
- Sound Effects: Features immersive mechanical sounds (Grindstone effects) when processing items.
- Compatibility: Fully compatible with NeoForge 1.21.1 and works with all mods that use the vanilla crafting system.
Download today and stop wasting your valuable resources!



Have you ever crafted the wrong item by mistake, or do you have chests full of loot you will never use? Arda's Uncrafting Table is the solution. This mod introduces a functional utility block that allows you to reverse the crafting process, turning finished items back into their original ingredients.

Key Features

1. Universal Uncrafting
The mod hooks directly into the Minecraft recipe manager. This means it works not only with vanilla items (like Diamond Pickaxes or Gold Armor) but also with items from other mods that use the standard crafting table. If it has a recipe, it can likely be uncrafted.
2. Smart Durability System
The uncrafting logic is balanced to prevent exploitation. You cannot simply craft a tool, use it until it nearly breaks, and get full resources back.
- Perfect Condition: If an item is fully repaired, you get 100% of the ingredients back.
- Damaged Items: The mod calculates the remaining durability percentage. Each ingredient has a chance to be returned based on this percentage, but now with a maximum loss limit of 2 items to ensure fairness.
- Example: If a Diamond Pickaxe has 50% durability left, there is exactly a 50% chance for each diamond and stick to be returned, but you'll never lose more than 2 items total.
3. Batch Uncrafting (Shift-Click)
Need to dismantle multiple items at once? Simply hold the Shift key while clicking the Uncraft button. The table will automatically process as many items as possible until the input runs out or the output slots are full, saving you time and clicks.
4. Smart Output Slot Filling
The uncrafted items are placed into the output slots in order (slot 1 to 9), just like items flow through a hopper. This ensures that when you switch recipes, new items fill empty slots instead of being dropped on the ground.
5. Ghost Preview (Visual Helper)
Before uncrafting, you can see a transparent preview of exactly which items will go into which output slots. This preview shows a single icon per item type (e.g., one stone represents all eight) and appears at 60% transparency, so you can plan your inventory management.
6. Recipe Cycling
Some items have multiple crafting recipes (e.g., different wood types for the same item). Use the Next Recipe button to cycle through all available recipes for the input item, giving you control over which variant you get back.
7. Interactive Button Feedback
The Uncraft and Next Recipe buttons provide visual feedback: they briefly display a "pressed" texture when clicked, and turn blue when hovered, making the interface more responsive and enjoyable.
8. Fair Exchange Mechanics
The mod respects recipe output counts. If a crafting recipe yields 4 items (e.g., Stairs or Torches), you must place exactly 4 of those items into the input slot to retrieve the ingredients. This prevents material duplication.
9. Safety & Overflow Protection
No items are lost. If the output slots in the Uncrafting Table are full, or if the resulting ingredients do not fit, the excess items will automatically drop at the player's feet.

How to Use
- Craft the Uncrafting Table (Recipe matches standard crafting tables but with a unique twist, check JEI/REI for details).
- Place the item you wish to dismantle in the Input Slot (left side).
- Ensure the item is uncraftable (it must have a valid crafting recipe).
- Click the Uncraft button (or Shift+Click for batch uncrafting).
- Collect your materials from the output grid. Use the Next Recipe button if multiple recipes exist.

Technical Details
- Server-Side Execution: All logic runs on the server to prevent "ghost items" or desynchronization issues.
- Sound Effects: Features immersive mechanical sounds (Grindstone effects) when processing items.
- Compatibility: Fully compatible with NeoForge 1.21.1 and works with all mods that use the vanilla crafting system.
Download today and stop wasting your valuable resources!
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