Mod
Smokeleaf Industry
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A little tech mod based around "Smokeleaf" which gives you beneficial effects.
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Designed to be relaxing and comfortable with little challenge, often including elements like peaceful villages, farming, and gentle exploration.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Introduces new non-player characters with various roles and behaviors.
Focuses on cooking, recipes, and food-related mechanics.
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Description
Experience a unique twist on agriculture and technology in Minecraft with Smokeleaf Industry. Delve into the world of herbal cultivation and processing.
Grow an array of Smokeleaf variants (25 different strains in latest version), carefully tend to your crops, and utilize specialized machines to refine your harvests. Whether you're seeking relaxation or seeking to enhance your in-game experience, This offers a range of crafting options to suit your needs.
Highlighted Features:
- Engage with the Weed Dealer or the Stoner, who offers a variety of products, you can find him in the generated structure in Plains Villages.
- Cultivate and harvest various plants to expand your herbal repertoire, increase them with Fertilizer to optimize their Nutrients Levels.
- Utilize specialized machines to process your harvested goods efficiently.
- Access a multitude of recipes to create usable items with beneficial effects in-game.
- Generate power with the help of Weed Generator, fueled by crop harvested products (Buds, Weed).
Refer to the in-game guide book for more inforamtion and how to do certain things. The Guide Book is not 100% complete and will be expanded in future updates / versions.
Crops:
Discover a selection of unique crops, there are currently in the latest version 25 different strains to produce/create.
Machines:
- Weed Generator: Generates power from harvested crop products.
- Weed Liquifier: Transforms harvested buds into concentrated oils.
- Weed Grinder: Prepares harvested buds for consumption.
- Weed Extractor: Extracts valuable compounds from harvested plants.
- Seed Mutator: Experiment with crossbreeding seeds to produce new varieties.
Villagers:
- Dealer: Sell you various items to skip some progression steps.
- Stoner: Buys your goods for emeralds.
Notes:
Please note that Smokeleaf Industry is currently in the Beta stage of development, and occasional bugs may arise during game play. Your feedback and suggestions are welcome as I continue to refine and expand upon this mod. Any issues or bugs can be reported on our issues page as well as suggestions.
Feel free to add Smokeleaf Industry into your modpack, provided proper credit is given to this page.
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Smokeleaf Industry
This is a fun twist on your average stoner-friendly plant, this adds a bit of technology and smokeleaf to your daily mining experience within Minecraft.
Grow Smokeleaf variants, harvest your crops, process your harvested materials and make yourself a blunt, smoke it with a bong or simply package it up in a baggy and sell it to your friends or neighbours. Dive in deeper by creating more strains, increase their THC/CBD levels by optimizing their nutrients.
This mod sole purpose is for recreational use only.
Features:
- Dealer (Seller) villager & Stoner Villager (Buys goods)
- 25 different plant variations with their own weed's and effects.
- Machines to process your harvested goods from your crops. (Drying, Grinding, Extracting, and more...)
- A bunch of recipes to make smoke-able items which gives you beneficial effects ingame.
- A Weed Generator to produce RF/FE Power to supply to the rest of the machines!
Notes:
If you encounter any issues or bugs, please report these on my github issues page and I will fix them in a future release. If you want to contribute to the mod, feel free to make a pullrequest on my github project.
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