Road Less Traveled
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Develop paths and generate roads just by walking!
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Road Less Traveled is a Forge 1.19.2 mod that introduces road development to the game. The more you walk along a path, the more distinct and defined it becomes. The blocks you walk on have a small chance of changing to another block. The current progression of blocks is Grass Block -> Grass Path -> Coarse Dirt -> Gravel -> Cobblestone/Andesite/Granite/Diorite -> Stone/Polished Andesite/Polished Granite/Polished Diorite -> Smooth Stone -> Stone Bricks. If you're in a sandy biome, the progression is more limited purely because of the lack of sand-based blocks in Minecraft. The order of blocks is currently Sand -> Sandstone -> Smooth Sandstone -> Cut Sandstone -> Terracotta.
Planned additions:
Varied chances depending on the block being changed. Complete!Different stone types being used in paths depending on what's below the surface. Complete!- Config options for path progression, change chances, and extra features.
If you want anything added, any ideas for more path progressions, or additions to the current ones, let me know in the comments. Depending on how well I feel your suggestion fits, I may add it as a default feature, config option, or may not add it at all.
If you find any bugs, please report them in the comments.
Road Less Traveled is a server-side only Forge 1.19.2 mod that introduces road development to the game. The more you walk along a path, the more distinct and defined it becomes. The blocks you walk on have a small chance of changing to another block. The current progression of blocks is Grass Block -> Grass Path -> Coarse Dirt -> Gravel -> Cobblestone/Andesite/Granite/Diorite -> Stone/Polished Andesite/Polished Granite/Polished Diorite -> Smooth Stone -> Stone Bricks. If you're in a sandy biome, the progression is more limited purely because of the lack of sand-based blocks in Minecraft. The order of blocks is currently Sand -> Sandstone -> Smooth Sandstone -> Cut Sandstone -> Terracotta.
Planned additions:
Varied chances depending on the block being changed. Complete!
Different stone types being used in paths depending on what's below the surface. Complete!
Config options for path progression, change chances, and extra features.
If you want anything added, any ideas for more path progressions, or additions to the current ones, let me know in the comments on the CurseForge page. Depending on how well I feel your suggestion fits, I may add it as a default feature, config option, or may not add it at all.
If you find any bugs, please report them in the comments on the CurseForge page.
CurseForge link: https://www.curseforge.com/minecraft/mc-mods/road-less-traveled
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