Roguelike Items
No reviews yet
Adds dungeons with items that provide passive effects while in your inventory.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Roguelike items adds various items to the games that can be found within the new roguedungeons structures that spawn, each item has a unique effect that is given to the player passively while it is in their inventory.
Items (More to Come)
Three Seconds too Late
Upon taking damage, recover 50% of damage taken after a 3 second delay (no stacking)
Prometheus' Torch
Burn enemies within 3 (+1 per stack) blocks of the player
Medkit
When falling below 3 hearts, automatically gives 5 hearts to the player as well as 15 seconds of speed and resistance (consumed on use)
Astral Bow
Automatically shoots a circle of arrows around the player if an enemy is nearby (triggers every 5 seconds, time is decreased per every additional stack with diminishing returns, e.g. 1 = 5 secs, 2 = 2.5 secs, 3= 1.6 secs)
Golden Chicken Wing
Recover 2 hunger every 30 seconds (15, 10, etc. decreasing with diminishing returns)
Frozen Clock
Upon going below 3 hearts, freezes time for 5 seconds (+2 seconds for every additional stack). Has a 10 minute recharge time (300 seconds, 200 seconds, etc. with diminishing returns)
Dolphin Pendulum
Provides permanent dolphin's grace when in inventory (no stacking)
Snorkel
Allows you to breathe under water if you are near the surface (4 blocks below, no stacking)
Wrath of Zeus
Grants a 2% chance (+2% chance per stack) to strike target with lightning when hitting
Wrench
Slowly repairs damaged items (repair 1 durability from 1 item every second with cooldown decreasing with diminishing returns)
Hourglass
Items such as enderpearls have no cooldown (no stacking)
Bag of Pearls
All enderpearls may be used infinitely
Wand of Regeneration
Provides permanent regeneration 1 (+1 per stack, max 2)
C4
3% chance (+3% per stack) for an enemy to explode when attacked
Snowball Cannon
Shoots a volley of snowballs when a hostile mob is nearby (no stacking)
Fireball cannon
Shoots a fireball at the nearest enemy every 5 seconds (cooldown decreases with diminishing returns)
Ice skates
Move faster on ice, speed 1 on normal ice, speed 2 on packed, 3 on blue (no stacking)
Six Tails
Every jump launches you (no stacking)
Evoker staff
Evoker fangs strike all nearby mobs, except tamed ones, every 10 seconds (cooldown decreases with diminishing returns) (able to proc effects like lightning)
Chaos tome
Provides constant buffs, however spawns random hostile mobs every minute (provides haste, regen, resistance, strength, night vision, fire resistance, conduit power, speed, and health boost of varying levels based on amount carried, max 3) (spawns 15 (+15 per stack) random dimension specific mobs per minute)
Credits:
- Aspectre - Art
- MJ - Art
Roguelike items adds various items to the games that can be found within the new roguedungeons structures that spawn, each item has a unique effect that is given to the player passively while it is in their inventory.
Items (More to Come)
Three Seconds too Late
- Upon taking damage, recover 50% of damage taken after a 3 second delay (no stacking)
Prometheus' Torch
- Burn enemies within 3 (+1 per stack) blocks of the player
Medkit
- When falling below 3 hearts, automatically gives 5 hearts to the player as well as 15 seconds of speed and resistance (consumed on use)
Astral Bow
- Automatically shoots a circle of arrows around the player if an enemy is nearby (triggers every 5 seconds, time is decreased per every additional stack with diminishing returns, e.g. 1 = 5 secs, 2 = 2.5 secs, 3= 1.6 secs)
Golden Chicken Wing
- Recover 2 hunger every 30 seconds (15, 10, etc. decreasing with diminishing returns)
Frozen Clock
- Upon going below 3 hearts, freezes time for 5 seconds (+2 seconds for every additional stack). Has a 10 minute recharge time (300 seconds, 200 seconds, etc. with diminishing returns)
Dolphin Pendulum
- Provides permanent dolphin's grace when in inventory (no stacking)
Snorkel
- Allows you to breathe under water if you are near the surface (4 blocks below, no stacking)
Wrath of Zeus
- Grants a 2% chance (+2% chance per stack) to strike target with lightning when hitting
Wrench
- Slowly repairs damaged items (repair 1 durability from 1 item every second with cooldown decreasing with diminishing returns)
Hourglass
- Items such as enderpearls have no cooldown (no stacking)
Bag of Pearls
- All enderpearls may be used infinitely
Wand of Regeneration
- Provides permanent regeneration 1 (+1 per stack, max 2)
C4
- 3% chance (+3% per stack) for an enemy to explode when attacked
Snowball Cannon
- Shoots a volley of snowballs when a hostile mob is nearby (no stacking)
Fireball cannon
- Shoots a fireball at the nearest enemy every 5 seconds (cooldown decreases with diminishing returns)
Ice skates
- Move faster on ice, speed 1 on normal ice, speed 2 on packed, 3 on blue (no stacking)
Six Tails
- Every jump launches you (no stacking)
Evoker staff
- Evoker fangs strike all nearby mobs, except tamed ones, every 10 seconds (cooldown decreases with diminishing returns) (able to proc effects like lightning)
Chaos tome
- Provides constant buffs, however spawns random hostile mobs every minute (provides haste, regen, resistance, strength, night vision, fire resistance, conduit power, speed, and health boost of varying levels based on amount carried, max 3) (spawns 15 (+15 per stack) random dimension specific mobs per minute)
Credits:
- Aspectre - Art
- MJ - Art
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources