Community listing page, reviews may not be monitored by the author.
RPG Health Overhaul
No reviews yet
❤️ RPG-like health and healing features
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
❤️ RPG Health Overhaul
This mod adds some good RPG-like health and healing features.
Currently maintaining for
26.1,26.2and26.3branches (Fabric)
Features
- Heal after sleeping: After waking up, your health will regenerate a little and also have a 30% chance of getting bonus health (Absorption effect).
- Hungry after sleeping: After waking up, you'll get a little hungry. Your food saturation will be dropped to zero and your food bar will decrease a little bit (decrease 4 food points, means 2 drumsticks).
- Life Crystals: Life Crystals permanently increases your max health upto 40 (20 Hearts). Life Crystals are generated in underground floors, between y16 to y-56.
- Configurations: Almost every features are configurable via the config file (
RPGHealthOverhaul/config.toml).
Life Crystals generation settings: If you want to change the Life Crystal generation settings, then you must make a
datapackthat modifies theworldgen's.jsonfiles.
Recommendations
- Recommended mod for better experience: Campfire Regen
- Recommended resource pack: Heart Crystal Remodel by davka
Client side or server side?
Required on both.
Support Me
❤️ To keep my modding work ongoing, I will appreciate any amount of donation support ❤️
Latest Changes
v1.7
- Added Life Crystal in creative inventory (Food and Drinks tab)
❤️ RPG Health Overhaul
This mod adds some good RPG-like health and healing features.
Currently maintaining for
26.1,26.2and26.3branches (Fabric)
Features
- Heal after sleeping: After waking up, your health will regenerate a little and also have a 30% chance of getting bonus health (Absorption effect).
- Hungry after sleeping: After waking up, you'll get a little hungry. Your food saturation will be dropped to zero and your food bar will decrease a little bit (decrease 4 food points, means 2 drumsticks).
- Life Crystals: Life Crystals permanently increases your max health upto 40 (20 Hearts). Life Crystals are generated in underground floors, between y16 to y-56.
- Configurations: Almost every features are configurable via the config file (
RPGHealthOverhaul/config.toml).
Life Crystals generation settings: If you want to change the Life Crystal generation settings, then you must make a
datapackthat modifies theworldgen's.jsonfiles.
Recommendations
- Recommended mod for better experience: Campfire Regen
- Recommended resource pack: Heart Crystal Remodel by davka
Client side or server side?
Required on both.
Support Me
❤️ To keep my modding work ongoing, I will appreciate any amount of donation support ❤️
Latest Changes
v1.7
- Added Life Crystal in creative inventory (Food and Drinks tab)
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- MineFantasy Reforged
- Spectrobes Mod
- Alive | Dynamic Ecosystems & Boss Progression
- Pow's Ultimate Ores
- Hollow Mine (Hollow Knight)
- GoldenIsAPerson
- ManaMetal
- opposition: light and shadow
- MobPVP / PVE [1.21.1 Fabric/Quilt] - PvP - RPG // CANCELLED
- Enchanted Mobs
- Creation and Adventure
- A Witcher - An Origins Addon
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers