RPG Style More Weapons 2

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RPG Style More Weapons 2

By zrikon45Owner

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The mod will add new RPG classes, weapons, and armor with their own abilities

Mod Loaders
Minecraft

About

Description


**TO WORK NEED TO INSTALL GeckoLib**


**Attention! The mod is in beta. There may be some bugs. If you find any, we would appreciate it if you could report them on our Discord server. A lot of content will be added in the future. Unfortunately, I don't have any budget, so everything is done purely out of enthusiasm, and I would be grateful for any support.**


** Currently, the mod contains 3 classes (Berserker, Assassin, Paladin), 9 weapons, and 9 armor sets for each class.**

Text:
The mod adds new weapons and armor to the game. At the beginning of the game, you can choose your class to determine what armor and weapons will be available to you. Each weapon added by the mod has two abilities that are activated with [RMB] and [RMB + Shift]. Each piece of armor also has its own ability that is activated by pressing [Z] (can be changed in the controls).


 

Class abilities can be viewed here:

First Knife Ability

Makes several slashes, dealing damage to enemies in front of you

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Second Knife Ability

Increases walking speed and attack speed for a short time [This is a beta feature and will most likely be reworked.]

 

Armor Ability

Creates smoke that blinds everyone around


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Class abilities can be viewed here:

First Axe Ability

Summons forth a War Axe that strikes three times in front of you and tosses your opponent into the air at the end. The enemy hit by the strike is immobilized, but you also cannot move during the attack

 

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Second Axe Ability

You summon a War Axe that strikes the ground in front of you, dealing damage to enemies around you. It remains in the ground for a short time, and you can press [RMB] with a battle axe in your hand to pick it up and gain a small boost to strength, speed, and resistance for a short time

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Armor Ability

A powerful burst of speed for a short time, followed by an attack within a radius, after which you come to a stop. It's like a dash, useful for quickly getting right in front of an enemy or rushing into a crowd. [This is a beta feature and will most likely be reworked.]

  

Class abilities can be viewed here:

First Greatsword Ability

Summon a shield with 20 HP that protects you from attacks. You also gain resistance and absorption for a short time

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Second Greatsword Ability

Summon Excalibur, which pierces the ground and deals damage around it. After that, a symbol appears around it for 10 seconds, which gives allies in the area resistance, regeneration, and absorption for the entire duration

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Armor Ability

Creates a cross that restores HP to allies around it once

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our Discord server


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Our plans for the future:
- A vanilla playthrough with only this mod will not be as exciting as if there were strong enemies in it. My next nod will be one that adds new bosses to the game, compatible with this mod.
- Transfer and improvement of all weapons and classes from the first part of the mod. The first part has more content, but is less polished. I will continue to develop this mod by adding more new classes and weapons.

  • We also plan to add team divisions so that armor abilities do not damage people on the same team and can heal people who are only on your team.