SAKChat

Quick rating

SAKChat

No reviews yet

A modular, fully and easily configurable lightweight client-side Fabric mod built to filter, personalize and automate chat. Enjoy :D

Adventure/Exploration
Automation & Processing
QoL & Tweaks
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Unsupported

About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
sakchat-1.0.0+26.2.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Hi! When I play Minecraft I find the chat stuck in 2011: extremely basic compared to the complexity of the game, and when I look for mods to fix that, I only find light and quite useless mods that force me to install 5 more and remove 7 from my modpack for incompatibility, or a few monstrously monolithic mods that require 2 hours to understand and configure, so I decided to develop this mod to add the features that I feel are missing in Minecraft Vanilla Chat, SAKChat is a modular, lightweight client-side Fabric mod built to filter, personalize and automate chat. It's fully configurable using the in-game GUI (using ModMenu or /sakchat gui) or by editing the JSON files directly. (Just a heads-up: if you break the JSON syntax, the mod will safely reset the file to default, so be careful!). Hope you like it! :D

Since it's 100% client-side, it works everywhere: singleplayer, multiplayer and Realms. Servers won't even know you're running it.

This mod never stores without permission or sends personal data to the developer or third parties. Fabric API and Cloth Config API are required

Modes and Modules

Triggers

Reactions to specific chat keywords or regular expressions.

Supports regex/text, case-sensitive/insensitive Actions:

  • Sound alert
  • message highlight
  • hotbar HUD popups
  • toast notifications blacklist Cooldowns to prevent chat spam Optional auto-run shortcuts on match

Shortcuts

Sends commands or text instantly. Supports keybinding and placeholders

Optional arguments positions are defined via % (extra arguments append to the end)

Translations

Automatically translates chat messages using an API Provider (google or custom one).

Placeholders

Gets data from the game in real time and injects it in messages or shortcuts.

Player Data: Health, hunger, armor, exact coordinates and facing direction Technical Info: Server IP, FPS, OS and RAM usage Shortcuts integration

Chat Recorder

Logs raw, unfiltered chat history by world/server into minecraft/sakchat/records/ in two formats: txt (for quick and easy use) and jsonl (here are saved the messages with their color and graphic details, you can open it in game with /sakchat display)

Anti-Doxxing & Anti-Leak

Blocks emails, IPs, phone numbers and coordinates in incoming/outgoing text For outgoing texts you can one-time bypass it by beginning your message with #leak#

Streamer Mode

Username masking (does not prevent triggers with your username from being activated)

Mute Chat

Completely hide chat when enabled This does not prevent the other modules from working normally Sending messages (not commands) will be prevented

How are messages processed?

Incoming Text

Chat Packet -> Mute Chat -> Record Engine -> Streamer Mode -> Anti-Doxxing -> Trigger Engine -> Actions [Sound Alert -> HUD Popup -> Toast -> shortcut -> blacklist -> highlight] -> Chat

Outgoing Text

Chat -> Mute Chat* -> Anti-Leak -> Placeholder Engine -> Shortcut -> Chat Packet

*For outgoing texts, Mute chat prevents sending messages if enabled but allows sending commands

When incoming messages are modified you can still view the original messages by hovering the [⏎] prefix, reading the .txt record or the formatted .jsonl with /sakchat display

Configuration Files

Everything lives inside .minecraft/config/sakchat/:

  • triggers.json
  • shortcuts.json
  • config.json

The regex patterns compiling and the config loading/saving is executed asynchronously when the game loads or configs are edited, so you won't experience any gameplay stutters

Important Commands

  • /sakchat help — Shows the list of commands
  • /sakchat gui — Opens the configuration settings directly
  • /sakchat save — Forces the current settings to save to your disk
  • /sakchat display [optional: path relative to minecraft/sakchat/records] — display a formatted record of in-game chat (if no path is provided it opens the last one), chat recorder has to be enabled!
  • /sakchat reload — Forces the mod to re-import files from your disk (only available in dev mode)
  • /sakchat modes <mode> toggle <true/false> — toggle modes on and off
  • /sakchat modules <module> toggle <true/false> — toggle modules on and off
  • /sc <id> [args...] — Runs a custom shortcut instantly

Found a bug? Do you think I'm missing a feature? Don't be shy and open an issue on GitHub, I'll respond as soon as possible!

Hi! When I play Minecraft I find the chat stuck in 2011: extremely basic compared to the complexity of the game, and when I look for mods to fix that, I only find light and quite useless mods that force me to install 5 more and remove 7 from my modpack for incompatibility, or a few monstrously monolithic mods that require 2 hours to understand and configure, so I decided to develop this mod to add the features that I feel are missing in Minecraft Vanilla Chat, SAKChat is a modular, lightweight client-side Fabric mod built to filter, personalize and automate chat. It's fully configurable using the in-game GUI (using ModMenu or /sakchat gui) or by editing the JSON files directly. (Just a heads-up: if you break the JSON syntax, the mod will safely reset the file to default, so be careful!). Hope you like it! :D

Since it's 100% client-side, it works everywhere: singleplayer, multiplayer and Realms. Servers won't even know you're running it.

This mod never stores without permission or sends personal data to the developer or third parties.

Fabric API and Cloth Config API are required

Modes and Modules

Triggers

Reactions to specific chat keywords or regular expressions.

Supports regex/text, case-sensitive/insensitive Actions:

  • Sound alert
  • message highlight
  • hotbar HUD popups
  • toast notifications blacklist Cooldowns to prevent chat spam Optional auto-run shortcuts on match

Shortcuts

Sends commands or text instantly. Supports keybinding and placeholders

Optional arguments positions are defined via % (extra arguments append to the end)

Translations

Automatically translates chat messages using an API Provider (google or custom one).

Placeholders

Gets data from the game in real time and injects it in messages or shortcuts.

Player Data: Health, hunger, armor, exact coordinates and facing direction Technical Info: Server IP, FPS, OS and RAM usage Shortcuts integration

Chat Recorder

Logs raw, unfiltered chat history by world/server into minecraft/sakchat/records/ in two formats: txt (for quick and easy use) and jsonl (here are saved the messages with their color and graphic details, you can open it in game with /sakchat display)

Anti-Doxxing & Anti-Leak

Blocks emails, IPs, phone numbers and coordinates in incoming/outgoing text For outgoing texts you can one-time bypass it by beginning your message with #leak#

Streamer Mode

Username masking (does not prevent triggers with your username from being activated)

Mute Chat

Completely hide chat when enabled This does not prevent the other modules from working normally Sending messages (not commands) will be prevented

How are messages processed?

Incoming Text

Chat Packet -> Mute Chat -> Record Engine -> Streamer Mode -> Anti-Doxxing -> Trigger Engine -> Actions [Sound Alert -> HUD Popup -> Toast -> shortcut -> blacklist -> highlight] -> Chat

Outgoing Text

Chat -> Mute Chat* -> Anti-Leak -> Placeholder Engine -> Shortcut -> Chat Packet

*For outgoing texts, Mute chat prevents sending messages if enabled but allows sending commands

When incoming messages are modified you can still view the original messages by hovering the [⏎] prefix, reading the .txt record or the formatted .jsonl with /sakchat display

Configuration Files

Everything lives inside .minecraft/config/sakchat/:

  • triggers.json
  • shortcuts.json
  • config.json

The regex patterns compiling and the config loading/saving is executed asynchronously when the game loads or configs are edited, so you won't experience any gameplay stutters

Important Commands

  • /sakchat help — Shows the list of commands
  • /sakchat gui — Opens the configuration settings directly
  • /sakchat save — Forces the current settings to save to your disk
  • /sakchat display [optional: path relative to minecraft/sakchat/records] — display a formatted record of in-game chat (if no path is provided it opens the last one), chat recorder has to be enabled!
  • /sakchat reload — Forces the mod to re-import files from your disk (only available in dev mode)
  • /sakchat modes <mode> toggle <true/false> — toggle modes on and off
  • /sakchat modules <module> toggle <true/false> — toggle modules on and off
  • /sc <id> [args...] — Runs a custom shortcut instantly

Found a bug? Do you think I'm missing a feature? Don't be shy and open an issue on GitHub, I'll respond as soon as possible!

Screenshots

Gallery

  • /sakchat display (example)
    /sakchat display (example)
  • Shortcuts configuration tab (example)
    Shortcuts configuration tab (example)
  • Triggers configuration tab (example)
    Triggers configuration tab (example)
  • Modes and Modules configuration tab (example)
    Modes and Modules configuration tab (example)
  • Modes and Modules configuration tab (example)
    Modes and Modules configuration tab (example)
  • /sakchat display (example)
    /sakchat display (example)
  • Triggers configuration tab (example)
    Triggers configuration tab (example)
  • Shortcuts configuration tab (example)
    Shortcuts configuration tab (example)

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works