Salju's Quill
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A collection of small edits & new stuff.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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This mod is mainly focusing on smaller edits, changes, and additions that I have done and made for myself which cannot really fit into any of my other mods or simply too small to maintain as separate mods. These can be anything from edits to vanilla items, new enchantments, and new items/blocks that does very specific things.
~Vanilla Tweaks~
1. Taking damage from another entity cancels item usage with most items.
2. Creepers are now Prideful & Disabled Mob Griefing for them.
3. All Potions are now Stackable up to 16.
4. Hoes can now harvest crops with full Fortune functionality.
5. Villagers can more easily ride boats & camels with the player by driving near them.
6. Sneak-Right Click to get living entities off of any entity that they are riding.
7. Campfires can be used to disable enemy spawning.
8. Hotbar & Equipment can be kept on death.
9. Adjustments to axes, spears, maces, & tridents.
10. Invisibility Adjustments.
-Enchanting Changes-
1. Reworked Combining Enchanted Items on an Anvil & Maximum Cost is now 15.
2. The Grindstone can grind enchantments from the top slot onto an Enchanted Book in bottom slot.
3. All Tools should be repairable on the Anvil with the right materials.
4. Infinity is applicable to Crossbows & Efficiency is applicable to Brushes.
5. Body Enchantments are applicable to Animal Armor.
6. Tagged Items can be Enchanted on the Enchanting Table.
7. Config Options to make Enchanted Equipment Unbreakable.
8. Renaming only costs 1 Level.
-Modpack Options-
1. Option to tag mobs to disable their ability to grief.
2. Option to tag mobs to forcibly make them peaceful, unless provoked.
3. Option to tag items to void them from tabs, as entities, and during container opening.
-Enchantments-
1. Sharpshooter - Increases the arrow damage from Crossbows.
2. Auto-Smelt - Automatically smelts ore blocks.
3. Magnetic - Pulls items towards the player while crouching.
4. Spikes - Deals Damage to attackers while blocking. Additional damage to phantoms.
5. Blazing - Sets attackers while blocking on fire.
6. Deflecting - Deflects Arrows, their base damage is set based on Enchantment Level.
7. Torrent - Increases damage to fire based enemies & water sensitive mobs.
~Discord~
This mod is mainly focusing on smaller edits, changes, and additions that I have done and made for myself which cannot really fit into any of my other mods or simply too small to maintain as separate mods. These can be anything from edits to vanilla items, new enchantments, and new items/blocks that does very specific things.
- Taking damage from another entity cancels item usage with most items.
- Creepers are now Prideful & Disabled Mob Griefing for them.
- All Potions are now Stackable up to 16.
- Hoes can now harvest crops with full Fortune functionality.
- Villagers can more easily ride boats & camels with the player by driving near them.
- Sneak-Right Click to get living entities off of any entity that they are riding.
- Campfires can be used to disable enemy spawning.
- Hotbar & Equipment can be kept on death.
- Adjustments to axes, maces, & tridents.
- Invisibility Adjustments for all Entities.
- Reworked Combining Enchanted Items on an Anvil & Maximum Cost is now 15.
- The Grindstone can grind enchantments from the top slot onto an Enchanted Book in bottom slot.
- Repairing Items on the Anvil will always cost 1 Level & Ingredient per 50% durability.
- Infinity is applicable to Crossbows & Efficienty is applicable to Brushes.
- Body Enchantments are applicable to Animal Armor.
- Tagged Items can be Enchanted on the Enchanting Table.
- Config Options to make Enchanted Equipment Unbreakable.
- Renaming only costs 1 Level.
- Option to tag mobs to disable their ability to grief.
- Option to tag mobs to forcibly make them peaceful, unless provoked.
- Option to tag items to void them from tabs, as entities, and during container opening.
- Sharpshooter - Increases the arrow damage from Crossbows.
- Auto-Smelt - Automatically smelts ore blocks.
- Magnetic - Pulls items towards the player while crouching.
- Spikes - Deals Damage to attackers while blocking. Additional damage to phantoms.
- Blazing - Sets attackers while blocking on fire.
- Deflecting - Deflects Arrows, their base damage is set based on Enchantment Level.
- Torrent - Increases damage to fire based enemies & water sensitive mobs.
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