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Hunter [Origin]
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When the hunted becomes the Hunter
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This datapack adds a new Origin called Hunter inspired by the Hunter from Hollow Knight.
While Pehkui isn't necessarily required, I highly recommend using it with this Origin.
Hunter
The urge to stalk, to hunt, to understand. You live for it- or because of it.
🟢 Primal Instinct
Maintaining focus on your prey enhances your blood circulation, increasing your movement speed.
Looking at another being enhances movement speed by 15/20/25% depending on if your prey is standing still, moving, bleeding or both
🟢 Bloodlust
Your attacks penetrate deep into your targets flesh, causing them to bleed. Additionally, you deal extra damage to bleeding targets and can track them to a degree.
Bleeding creatures glow for you and you deal 20% extra damage to them
🟢 Stealthy
Sneaking does not slow you down as much and others have a hard time spotting you.
Visibility is decreased by 40% [Required Pehkui]
🟢 Acrobatics
Somehow, you always land on your feet, making you immune to fall damage.
🟡 Carnivore
Non-meat items grant no nourishment to you while raw meat provides more. Furthermore, your body has adapted to filter out any effects from food.
Any status effects from food are nullified
🔴 Frail Body
Your kin isn't exactly known for its sturdiness, leaving you with one less heart of health.
🔴 Impulse
Your true nature cannot simply be concealed, making interactions with other beings challenging.
Interacting or being interacted with has a small chance to damage the other party
🔴 Water Aversion
Traversing through water proves quite difficult for your kind as it also weakens you.
Applies weakness over time in water/rain (Can be negated with Water Protection)
Swim speed reduced by 30% (Can be negated with Depth Strider)
🔴 Lightweight
Wearing heavy armor is exhausting for you and can prevent you from sprinting.
🟡 Hunter's Journal
You start your journey with a writable book that you keep on death.
Use it to document the various creatures you'll come across.
Exhaustion substantially increases for every armor point beyond 10, prevents sprinting at 18 armor points
Traits
Every Hunter may choose an additional trait to aid them.
Beast
Unleash your true nature, boosting your strength and weakening those around you.
Applies Slowness and Weakness to every creature in a 20 block radius around you while giving yourself strength
Rogue
This Trait allows you to become almost untraceable. However this art is extremely exhausting and you cannot sprint while utilizing it.
Makes you invisible at the cost of hunger
Warrior
With the right timing you are able to parry an attack and even counter it. Performing a Parry with different tools can have varying effects.
Negates all damage for 10 ticks and knocks away attackers
Axe: Damages attacker and their armor/weapon
Sword: Damages attacker and knocks them further away
Other Tools: Just knocks away attacker
Toolless: Blocks only 60% of incoming damage but lasts 15 ticks
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