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Scannable Unofficial
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This is an unofficial version of the Scannable mod (originally authored by Sangar) for version 1.21.x
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Must be installed on both the client and the server.
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Description
Scannable-Unofficial
A handheld scanner mod with swappable modules for Minecraft NeoForge 1.21.x.
Features
- Modular Scanner System — Install different modules to scan for specific targets
- Energy-Based Operation — Configurable whether scanning consumes energy; includes a Charger Module to self-generate power
- Visual Feedback — 3D overlay highlighting, progress indicator, scan-wave effect, and sound effects
- JEI & EMI Integration — Configure modules by dragging ingredients from JEI/EMI panels
- Extensive Configuration — Customize energy costs, scan ranges, ignored blocks, and colors
Module Types
| Module | Function |
|---|---|
| Range Module | Increases scan radius by 50% |
| Block Module | Detects specific blocks (configurable by right-clicking) |
| Entity Module | Detects specific entity types (configurable by right-clicking) |
| Item Module | Scans containers for specific items (configurable by right-clicking) |
| Fluid Module | Detects fluid blocks (water, lava) |
| Friendly Entity Module | Detects animals, villagers, and other friendly entities |
| Hostile Entity Module | Detects monsters and hostile entities |
| Common Ores Module | Detects coal, iron, copper, gold, lapis, redstone |
| Rare Ores Module | Detects diamond, emerald, netherite, quartz, and more |
| Charger Module | Generates energy over time when installed in the scanner |
| Blank Module | Crafting component for other modules |
Credits
- Original Scannable mod by Florian "Sangar" Nücke
- NeoForge team for the modding platform
- All contributors and testers
Scannable-Unofficial
A handheld scanner mod with swappable modules for Minecraft NeoForge 1.21.x.
Features
- Modular Scanner System — Install different modules to scan for specific targets
- Energy-Based Operation — Configurable whether scanning consumes energy; includes a Charger Module to self-generate power
- Visual Feedback — 3D overlay highlighting, progress indicator, scan-wave effect, and sound effects
- JEI & EMI Integration — Configure modules by dragging ingredients from JEI/EMI panels
- Extensive Configuration — Customize energy costs, scan ranges, ignored blocks, and colors
Module Types
| Module | Function |
|---|---|
| Range Module | Increases scan radius by 50% |
| Block Module | Detects specific blocks (configurable by right-clicking) |
| Entity Module | Detects specific entity types (configurable by right-clicking) |
| Item Module | Scans containers for specific items (configurable by right-clicking) |
| Fluid Module | Detects fluid blocks (water, lava) |
| Friendly Entity Module | Detects animals, villagers, and other friendly entities |
| Hostile Entity Module | Detects monsters and hostile entities |
| Common Ores Module | Detects coal, iron, copper, gold, lapis, redstone |
| Rare Ores Module | Detects diamond, emerald, netherite, quartz, and more |
| Charger Module | Generates energy over time when installed in the scanner |
| Blank Module | Crafting component for other modules |
Credits
- Original Scannable mod by Florian "Sangar" Nücke
- NeoForge team for the modding platform
- All contributors and testers
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