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Screenshot with Coords
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Capture local player's screen with position, rotation and more detailed informations repeatedly.
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Runs entirely on the client. Works on vanilla servers.
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Description
Abstract
This mod was originally designed to generate data for training interactive image generation models. When a player enters a world (whether it is a single-player archive or a multiplayer server), the mod will start to capture the local player's screen, coordinate position, head rotation and other detailed information at regular intervals and store it in the game directory, which will stop after the player leaves the world.
Directory
Screenshots will be saved at `screenshot_with_coords/screenshots` folder, and detailed information will be appended into `screenshot_with_coords/coords.jsonl`.
Configuration
`CAPTURE_INTERVAL`: The interval (in millisecond, for example, 500 is half a second) between two captures. The default value is 500.
`JSONL_SAVE_AFTER`: How many captures is needed before detailed coords informations will be saved into jsonl file. Notice that after player leaves the level, cached informations will still be saved. The default value is 50.
Abstract
This mod was originally designed to generate data for training interactive image generation models. When a player enters a world (whether it is a single-player archive or a multiplayer server), the mod will start to capture the local player's screen, coordinate position, head rotation and other detailed information at regular intervals and store it in the game directory, which will stop after the player leaves the world.
Directory
Screenshots will be saved at screenshot_with_coords/screenshots folder, and detailed information will be appended into screenshot_with_coords/coords.jsonl.
Configuration
CAPTURE_INTERVAL: The interval (in millisecond, for example, 500 is half a second) between two captures. The default value is 500.
JSONL_SAVE_AFTER: How many captures is needed before detailed coords informations will be saved into jsonl file. Notice that after player leaves the level, cached informations will still be saved. The default value is 50.
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