Community listing page, reviews here may not be monitored by the author.
Scripted Immortality
No reviews yet
Cant go below half heart, for scripted servers.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Runs entirely on the server. Also works in singleplayer.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
🛡️ Immortality
Take control over death itself.
Immortality is a lightweight server-side Fabric mod that lets you decide who lives… and who doesn’t. Grant players the power to survive fatal damage, manage immortality with simple commands, and keep everything persistent across server restarts.
✨ Features
Per-player immortality
- Toggle immortality for yourself or any player
Mass control
- Use selectors like
@a,@p, etc. to affect multiple players at once
- Use selectors like
Global immortality mode
- Instantly make everyone immortal
Totem compatibility
- Totems work normally and are never overridden
Persistent data
- Player immortality is saved and restored automatically
Simple & lightweight
- No configs required, no client install needed
⚔️ Commands
/immortal
Toggle immortality for yourself/immortal set <player> <true|false>
Set immortality for one or more players/immortal get <player>
Check if a player is immortal/immortal global
Toggle global immortality
🧠 How It Works
When a player would normally die, the mod intercepts the event and keeps them alive at Half a Heart unless they’re not marked as immortal.
If the player is holding a Totem of Undying, the game handles it normally.
🔧 Use Cases
- Scripted servers
- God mode for specific players
💾 Data Storage
Immortality states are saved in:config/immortality.json
Immortality
Take control over death itself.
Immortality is a lightweight server-side Fabric mod that lets you decide who lives… and who doesn’t. Grant players the power to survive fatal damage, manage immortality with simple commands, and keep everything persistent across server restarts.
Features
-
Per-player immortality
- Toggle immortality for yourself or any player
-
Mass control
- Use selectors like
@a,@p, etc. to affect multiple players at once
- Use selectors like
-
Global immortality mode
- Instantly make everyone immortal
-
Totem compatibility
- Totems work normally and are never overridden
-
Persistent data
- Player immortality is saved and restored automatically
-
Simple & lightweight
- No configs required, no client install needed
Commands
-
/immortal
Toggle immortality for yourself -
/immortal set <player> <true|false>
Set immortality for one or more players -
/immortal get <player>
Check if a player is immortal -
/immortal global
Toggle global immortality
How It Works
When a player would normally die, the mod intercepts the event and keeps them alive at Half a Heart unless they’re not marked as immortal.
If the player is holding a Totem of Undying, the game handles it normally.
Use Cases
- Scripted servers
- God mode for specific players
Data Storage
Immortality states are saved in:config/immortality.json
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers