Scripted Immortality
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Cant go below half heart, for scripted servers.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
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🛡️ Immortality
Take control over death itself.
Immortality is a lightweight server-side Fabric mod that lets you decide who lives… and who doesn’t. Grant players the power to survive fatal damage, manage immortality with simple commands, and keep everything persistent across server restarts.
✨ Features
Per-player immortality
- Toggle immortality for yourself or any player
Mass control
- Use selectors like
@a,@p, etc. to affect multiple players at once
- Use selectors like
Global immortality mode
- Instantly make everyone immortal
Totem compatibility
- Totems work normally and are never overridden
Persistent data
- Player immortality is saved and restored automatically
Simple & lightweight
- No configs required, no client install needed
⚔️ Commands
/immortal
Toggle immortality for yourself/immortal set <player> <true|false>
Set immortality for one or more players/immortal get <player>
Check if a player is immortal/immortal global
Toggle global immortality
🧠 How It Works
When a player would normally die, the mod intercepts the event and keeps them alive at Half a Heart unless they’re not marked as immortal.
If the player is holding a Totem of Undying, the game handles it normally.
🔧 Use Cases
- Scripted servers
- God mode for specific players
💾 Data Storage
Immortality states are saved in:config/immortality.json
🛡️ Immortality
Take control over death itself.
Immortality is a lightweight server-side Fabric mod that lets you decide who lives… and who doesn’t. Grant players the power to survive fatal damage, manage immortality with simple commands, and keep everything persistent across server restarts.
✨ Features
-
Per-player immortality
- Toggle immortality for yourself or any player
-
Mass control
- Use selectors like
@a,@p, etc. to affect multiple players at once
- Use selectors like
-
Global immortality mode
- Instantly make everyone immortal
-
Totem compatibility
- Totems work normally and are never overridden
-
Persistent data
- Player immortality is saved and restored automatically
-
Simple & lightweight
- No configs required, no client install needed
⚔️ Commands
-
/immortal
Toggle immortality for yourself -
/immortal set <player> <true|false>
Set immortality for one or more players -
/immortal get <player>
Check if a player is immortal -
/immortal global
Toggle global immortality
🧠 How It Works
When a player would normally die, the mod intercepts the event and keeps them alive at Half a Heart unless they’re not marked as immortal.
If the player is holding a Totem of Undying, the game handles it normally.
🔧 Use Cases
- Scripted servers
- God mode for specific players
💾 Data Storage
Immortality states are saved in:config/immortality.json
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