Sea Weapons

Quick rating

Sea Weapons

No reviews yet

A mod that adds new sea themed weapons to minecraft!

Aquatic
Enchantments
Player Movement
Custom Weapons
Cosmetics
Mod Loaders
Fabric
Quilt
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
sea_weapons-1.2-1.21.5
Authors
CurseForge

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

Sea Weapons

"When tridents arent enough"

This Mod Currently adds two weapons, The "Anchor Hammer" and The "Nautilus Longsword"!

3 Skins of the Anchor Hammer!

Use (Anchor Hammer):

  • When you right click on a block with this weapon, you create a shockwave effect that pushes entity's away from the block, including you, wich allows you to do bigger jumps!
  • The Anchor Hammers also return to the correct slot after throwing it like you throw tridents!

Use (Nautilus Longsword):

  • When you hold right click you will see an icon appear (while in first person), this indicates the charge, when its full you can shoot out a wave effect when you let go! this is canceled by sneaking.
  • While charging/using the longsword, it works as a shield that blocks 2/3rds of incomming damage but can be dissabled by axes! (wich also stops you from charging the attack, so watch out!)

Use (Ancient Vine):

  • When right click it will shoot out an ancient vine projectile that will pull you into it when it has collided with a block, allowing it to work like a grappling hook!.
  • You can only have one projectile at a time but you can reel it in again by right clicking when it is out!

Enchantments:

  • SWING: This removes the ability to throw the anchor hammer and instead makes it do a continuous area of effect attack wich makes you swing around with its chain, dealing damage to enemies around you!
  • FORCEFUL: This simply makes the shockwave effect fro the anchor hammer push entities further!
  • SHOCKWAVE: This makes the wave effect from the longsword go in all directions while looking straight down!
  • SPOUT: This make the Nautilus Longsword spout water in a concentrated beam, damaging entities that are in the way and pushing you away from them!

Skins:

(purely cosmetic, gotten from sneak right-clicking a smithing table)

  • Royal
  • Coral
  • Ebonite
  • Ruby
  • Abyssal (for the Nautilus Longsword)
  • Sculk (for the Ancient Vine)
  • Golden chain (for the Ancient Vine)

Credits:

Use recipe lookup mods like rei and jei to look up the recipe's!

Sea Weapons

"When tridents arent enough"

This Mod Currently adds two weapons, The "Anchor Hammer" and The "Nautilus Longsword"!

3 Skins of the Anchor Hammer!

Use (Anchor Hammer):

  • When you right click on a block with this weapon, you create a shockwave effect
    that pushes entity's away from the block, including you, wich allows you to do bigger jumps!
  • The Anchor Hammers also return to the correct slot after throwing it like you throw tridents!
    (thanks to HollowedWanderer)

Use (Nautilus Longsword):

  • When you hold right click you will see an icon appear (while in first person), this indicates the charge, when its full you can shoot out a wave effect when you let go! this is canceled by sneaking.
  • While charging/using the longsword, it works as a shield that blocks 2/3rds of incomming damage but can be dissabled by axes!
    (wich also stops you from charging the attack, so watch out!)

Use (Ancient Vine):

  • When right click it will shoot out an ancient vine projectile that will pull you into it when it has collided with a block, allowing it to work like a grappling hook!.
  • You can only have one projectile at a time but you can reel it in again by right clicking when it is out!

Enchantments:

  • SWING: This removes the ability to throw the anchor hammer and instead makes it do a continuous area of effect attack wich makes you swing around with its chain, dealing damage to enemies around you!
  • FORCEFUL: This simply makes the shockwave effect fro the anchor hammer push entities further!
  • SHOCKWAVE: This makes the wave effect from the longsword go in all directions while looking straight down!
  • SPOUT: This make the Nautilus Longsword spout water in a concentrated beam, damaging entities that are in the way and pushing you away from them!

Skins:

(purely cosmetic, gotten from sneak right-clicking a smithing table)

  • Royal
  • Coral
  • Ebonite
  • Ruby
  • Abyssal (for the Nautilus Longsword)
  • Sculk (for the Ancient Vine)
  • Golden chain (for the Ancient Vine)

Credits:

Use recipe lookup mods like rei and jei to look up the recipe's!

Screenshots

Gallery

  • 3 Anchor Hammers??
    3 Anchor Hammers?? 3 different skins of the anchor hammer!
  • The Nautilus longsword is here!
    The Nautilus longsword is here! this is the charging pose of the nautilus longsword
  • All weapons and skins!
    All weapons and skins! All current weapon skins!

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~48,000
Total Downloads
CurseForge
~1,000
Modrinth
~46,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works