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Seed Based World Generation
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Based on the world seed chosen are: biomes that will generate (ussualy a few biomes), the ruggedness of the world and height( tho it can still vary). The seed does not determine the temperature of the biomes and the amount of vegetation(plains/forest)
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This datapack changes the worldgeneration.
Many variables of worldgen are now tied to the seed. It removes diversity and makes deafult world type into biomes with similar values world type.
Its main purpouse is for players to be able to create interesting world types. For example: ocean world types, mountain world types and forest world types. The possiblities are endless(nearly). The easiest way to search for cool world types is to use [Seed map](https://mcseedmap.net/)
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