Mod
Seeds Filtering
No reviews yet
A mod for PackDev that allows you to select only certain default seeds.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Seeds Filtering — Mod overview
A mod for PackDev that allows you to select only certain default seeds.
How it works
When you click Create New World and leave the seed field empty:
- If the config seed list is empty, Minecraft behaves normally and picks a fully random seed.
- If the config seed list has one or more entries, the mod picks one at random and uses it for the new world.
If you type a seed manually, the mod does nothing and your chosen seed is used as usual.
Each world creation is independent. With three seeds in the list, each one has an equal chance every time you create a world.
Seed string conversion
Entries in the config are plain strings. Minecraft converts them when the world is created:
- Numeric strings (e.g.
12345,-9876543210) → used as the numeric world seed - Text strings (e.g.
minecraft) → converted viahashCode()to a numeric seed - Empty string in the list → treated like a normal empty seed (random)
Configuration
On first launch, the mod creates config/seeds_filtering-common.toml:
# List of seeds to randomly pick from on new world creation (empty = fully random).
seeds = []
Example with three seeds:
seeds = [
"123456789",
"minecraft",
"42"
]
Seeds Filtering — Mod overview
A mod for PackDev that allows you to select only certain default seeds.
How it works
When you click Create New World and leave the seed field empty:
- If the config seed list is empty, Minecraft behaves normally and picks a fully random seed.
- If the config seed list has one or more entries, the mod picks one at random and uses it for the new world.
If you type a seed manually, the mod does nothing and your chosen seed is used as usual.
Each world creation is independent. With three seeds in the list, each one has an equal chance every time you create a world.
Seed string conversion
Entries in the config are plain strings. Minecraft converts them when the world is created:
- Numeric strings (e.g.
12345,-9876543210) → used as the numeric world seed - Text strings (e.g.
minecraft) → converted viahashCode()to a numeric seed - Empty string in the list → treated like a normal empty seed (random)
Configuration
On first launch, the mod creates config/seeds_filtering-common.toml:
# List of seeds to randomly pick from on new world creation (empty = fully random).
seeds = []
Example with three seeds:
seeds = [
"123456789",
"minecraft",
"42"
]
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers