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Selective Creative Inventory
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Give selected players the creative inventory while keeping health, hunger, damage, flight restrictions, item consumption, and the rest of survival gameplay.
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Must be installed on both the client and the server.
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Selective Creative Inventory lets server operators give individual survival or adventure players access to Minecraft's normal creative inventory without changing their actual game mode.
Enabled players can browse creative tabs, take or delete items, clone full stacks, use pick-block, and use saved creative hotbars.
Survival stays survival
Creative inventory access does not grant the rest of creative mode. Enabled players still have:
- Health, damage, and normal death rules
- Hunger and saturation
- Normal block-breaking speed
- No creative flight or invulnerability
- Normal interaction range
- Item and food consumption
- Tool and armor durability loss
- Normal projectile consumption
- Normal enchanting and anvil costs
- Adventure-mode interaction restrictions when applicable
Commands
The commands require permission level 2:
/sci enable [player]
/sci disable [player]
The setting is saved with the player, persists across relogs and dimension changes, and is copied after death.
Selective Creative Inventory lets server operators give individual survival or adventure players access to Minecraft's normal creative inventory without changing their actual game mode.
Enabled players can browse creative tabs, take or delete items, clone full stacks, use pick-block, and use saved creative hotbars.
Survival stays survival
Creative inventory access does not grant the rest of creative mode. Enabled players still have:
- Health, damage, and normal death rules
- Hunger and saturation
- Normal block-breaking speed
- No creative flight or invulnerability
- Normal interaction range
- Item and food consumption
- Tool and armor durability loss
- Normal projectile consumption
- Normal enchanting and anvil costs
- Adventure-mode interaction restrictions when applicable
Commands
The commands require permission level 2:
/sci enable [player]
/sci disable [player]
The setting is saved with the player, persists across relogs and dimension changes, and is copied after death.
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