Serilum's RPG Bundle

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Serilum's RPG Bundle

By SerilumOwner

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📦 A mod bundle of all RPG mods Serilum has released, add realism and immersion!

Medieval
Fantasy
RPG
Village Improvements
Storyline
Ores & Resources
Bosses
Hostile Mobs
Peaceful & Neutral Mobs
QoL & Tweaks
Fishing
Realism & Immersion
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
[Fabric/Forge/Neo] 26.2.0-2.9 | Serilum's RPG Bundle

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

A Serilum Bundle. Made with love. Serilum's mods combined, for easier downloading!

CurseForge Modrinth Patreon YouTube


About the bundle

The RPG Bundle is a special type of mod, that combines multiple of Serilum's rpg-type mods into one. While I find it very difficult to group my mods together, I have attempted this to make them easier to install. It uses a system called JiJ (Jar in Jar). This basically means that the included mods remain completely separate, while allowing to install them similar to a modpack, bundled. All mods still have their own config file, and you'll see them all listed in the in-game mod list.

The bundle is an extra aid in pack development, but does not replace the modular mod system that I personally prefer. However it is possible to disable included mods via the Bundle's config. A restart is required for the changes to take effect.

Because of the way the JiJ system works, it's compatible with both having the mod installed normally and alongside the included mod of the bundle. This mostly can be used to force a specific version, but also won't cause an issue if a mod is accidentally installed twice this way. While it might not be a problem, it's of course best to only install them once. So you can remove any other mods that are in this bundle, if you decide to install it.

I hope this bundle is useful for some of you out there that prefer bigger content mods. Thank you so much for all the support over the years!



Dependencies

Requires Collective
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

enableAnvilRestoration (default = true)
enableAreas (default = true)
enableBarebackHorseRiding (default = true)
enableBottleYourXp (default = true)
enableCampfireSpawnandTweaks (default = true)
enableDespawningEggsHatch (default = true)
enableDoubleDoors (default = true)
enableDragonDropsElytra (default = true)
enableEndPortalRecipe (default = true)
enableErodingStoneEntities (default = true)
enableFishOnTheLine (default = true)
enableFlowerMimics (default = true)
enableGrabbyMobs (default = true)
enableGrindstoneSharperTools (default = true)
enableHealingCampfire (default = true)
enableIcePreventsCropGrowth (default = true)
enableJustMobHeads (default = true)
enableJustPlayerHeads (default = true)
enableMineralChance (default = true)
enableNaturallyChargedCreepers (default = true)
enableNetherPortalSpread (default = true)
enableNoHostilesAroundCampfire (default = true)
enableOverworldPiglins (default = true)
enablePetNames (default = true)
enablePiglinNames (default = true)
enablePumpkillagersQuest (default = true)
enableRainBeGoneRitual (default = true)
enableRandomVillageNames (default = true)
enableRealisticBees (default = true)
enableSmallerNetherPortals (default = true)
enableSnowballsFreezeMobs (default = true)
enableSpidersProduceWebs (default = true)
enableVillageSpawnPoint (default = true)
enableVillagerNames (default = true)
enableWeakerSpiderwebs (default = true)




Available Bundles

   The following Serilum mod bundles are available:

serilums-client-bundle.png Serilum's Client Bundle serilums-customization-bundle.png Serilum's Customization Bundle
serilums-extra-bundle.png Serilum's Extra Bundle serilums-qol-bundle.png Serilum's QoL Bundle
serilums-rpg-bundle.png Serilum's RPG Bundle serilums-spawn-bundle.png Serilum's Spawn Bundle




Mods included

anvil-restoration.gif Anvil Restoration Repair placed anvils with iron ingots and damage them with obsidian.
areas.png Areas Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
bareback-horse-riding.png Bareback Horse Riding Allows riding horses without a saddle with tweaked game mechanics.
bottle-your-xp.png Bottle Your Xp Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp.
campfire-spawn-and-tweaks.gif Campfire Spawn and Tweaks Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.
despawning-eggs-hatch.png Despawning Eggs Hatch Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
double-doors.png Double Doors Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
dragon-drops-elytra.png Dragon Drops Elytra A minimalistic mod that makes the Ender Dragon drop an elytra on death.
end-portal-recipe.png End Portal Recipe Makes the end portal craftable, movable and available in survival plus other tweaks.
eroding-stone-entities.gif Eroding Stone Entities Stone-type block entities left in flowing water turn into clay and sand.
fish-on-the-line.png Fish On The Line Rings a bell held in the offhand when something's on the line while fishing.
flower-mimics.gif Flower Mimics SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters!
grabby-mobs.gif Grabby Mobs Allows all mobs which can carry equipment to pick up items from the floor.
grindstone-sharper-tools.png Grindstone Sharper Tools The grindstone (wet stone) can temporarily increase the damage of tools used on it.
healing-campfire.png Healing Campfire Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
ice-prevents-crop-growth.png Ice Prevents Crop Growth Crops growing with ice underneath will remain in the same stage, for design purposes.
just-mob-heads.png Just Mob Heads Adds a configurable chance for mobs to drop their head, using vanilla resources only.
just-player-heads.png Just Player Heads Allows the collection of player heads via command or death event.
mineral-chance.png Mineral Chance Players can find minerals inside stone-type blocks when mining in the overworld and nether.
naturally-charged-creepers.png Naturally Charged Creepers Allows creepers to spawn charged in order to increase the game's difficulty.
nether-portal-spread.png Nether Portal Spread Spreads (nether) blocks to the overworld around nether portals in a configurable radius.
no-hostiles-around-campfire.png No Hostiles Around Campfire Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
overworld-piglins.png Overworld Piglins Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
pet-names.png Pet Names Gives tamable baby animals a pre-defined name.
piglin-names.png Piglin Names Gives all piglins a default or custom name to liven up the world.
pumpkillagers-quest.gif Pumpkillager's Quest SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!
rain-be-gone-ritual.png Rain Be Gone Ritual Adds the ability to stop the rain via a multi-block structure ritual in survival.
random-village-names.png Random Village Names All villages receive a randomized name, shown in the GUI via the Areas mod.
realistic-bees.gif Realistic Bees Tiny bees, or big! Bigger group spawns and increased hive space.
smaller-nether-portals.png Smaller Nether Portals Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2.
snowballs-freeze-mobs.png Snowballs Freeze Mobs Hitting mobs with a snowball will freeze them for a configurable amount of time.
spiders-produce-webs.png Spiders Produce Webs Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
village-spawn-point.png Village Spawn Point Sets the spawn point in a new world to the center of a village.
villager-names.png Villager Names Gives all villager entities a default or custom name to liven up the world.
weaker-spiderwebs.png Weaker Spiderwebs Breaks spider webs/cobwebs with a configurable delay when walking through.




Notes and links

You may freely use this bundle in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


A Serilum Bundle. Made with love. Serilum's mods combined, for easier downloading!

CurseForge Modrinth Patreon YouTube


About the bundle

The RPG Bundle is a special type of mod, that combines multiple of Serilum's rpg-type mods into one. While I find it very difficult to group my mods together, I have attempted this to make them easier to install. It uses a system called JiJ (Jar in Jar). This basically means that the included mods remain completely separate, while allowing to install them similar to a modpack, bundled. All mods still have their own config file, and you'll see them all listed in the in-game mod list.

The bundle is an extra aid in pack development, but does not replace the modular mod system that I personally prefer. However it is possible to disable included mods via the Bundle's config. A restart is required for the changes to take effect.

Because of the way the JiJ system works, it's compatible with both having the mod installed normally and alongside the included mod of the bundle. This mostly can be used to force a specific version, but also won't cause an issue if a mod is accidentally installed twice this way. While it might not be a problem, it's of course best to only install them once. So you can remove any other mods that are in this bundle, if you decide to install it.

I hope this bundle is useful for some of you out there that prefer bigger content mods. Thank you so much for all the support over the years!



Dependencies

Requires Collective
Environment: Client & Server




Configurable

Configuration guide

   All available config options:

Show SpoilerenableAnvilRestoration (default = true)
enableAreas (default = true)
enableBarebackHorseRiding (default = true)
enableBottleYourXp (default = true)
enableCampfireSpawnandTweaks (default = true)
enableDespawningEggsHatch (default = true)
enableDoubleDoors (default = true)
enableDragonDropsElytra (default = true)
enableEndPortalRecipe (default = true)
enableErodingStoneEntities (default = true)
enableFishOnTheLine (default = true)
enableFlowerMimics (default = true)
enableGrabbyMobs (default = true)
enableGrindstoneSharperTools (default = true)
enableHealingCampfire (default = true)
enableIcePreventsCropGrowth (default = true)
enableJustMobHeads (default = true)
enableJustPlayerHeads (default = true)
enableMineralChance (default = true)
enableNaturallyChargedCreepers (default = true)
enableNetherPortalSpread (default = true)
enableNoHostilesAroundCampfire (default = true)
enableOverworldPiglins (default = true)
enablePetNames (default = true)
enablePiglinNames (default = true)
enablePumpkillagersQuest (default = true)
enableRainBeGoneRitual (default = true)
enableRandomVillageNames (default = true)
enableRealisticBees (default = true)
enableSmallerNetherPortals (default = true)
enableSnowballsFreezeMobs (default = true)
enableSpidersProduceWebs (default = true)
enableVillageSpawnPoint (default = true)
enableVillagerNames (default = true)
enableWeakerSpiderwebs (default = true)




Available Bundles

   The following Serilum mod bundles are available:

                     
serilums-client-bundle.png Serilum's Client Bundle serilums-customization-bundle.png Serilum's Customization Bundle
serilums-extra-bundle.png Serilum's Extra Bundle serilums-qol-bundle.png Serilum's QoL Bundle
serilums-rpg-bundle.png Serilum's RPG Bundle serilums-spawn-bundle.png Serilum's Spawn Bundle




Mods included

          
anvil-restoration.gif Anvil Restoration Repair placed anvils with iron ingots and damage them with obsidian.
areas.png Areas Create custom named regions/towns/zones with a radius using signs, with join/leave messages via GUI.
bareback-horse-riding.png Bareback Horse Riding Allows riding horses without a saddle with tweaked game mechanics.
bottle-your-xp.png Bottle Your Xp Allows the creation of experience bottles (bottles o' enchanting) from your own gathered xp.
campfire-spawn-and-tweaks.gif Campfire Spawn and Tweaks Respawn interdimensionally with short fire resistance inside a preferred campfire with altered block mechanics. Place unlit, lighting it will create a home camp spawn point. Remove waterlogging.
despawning-eggs-hatch.png Despawning Eggs Hatch Chicken eggs on hay blocks hatch safely into chicks just before they despawn.
double-doors.png Double Doors Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.
dragon-drops-elytra.png Dragon Drops Elytra A minimalistic mod that makes the Ender Dragon drop an elytra on death.
end-portal-recipe.png End Portal Recipe Makes the end portal craftable, movable and available in survival plus other tweaks.
eroding-stone-entities.gif Eroding Stone Entities Stone-type block entities left in flowing water turn into clay and sand.
fish-on-the-line.png Fish On The Line Rings a bell held in the offhand when something's on the line while fishing.
flower-mimics.gif Flower Mimics SpookyJam 2023: Be careful around flowers at night.. they might transform into monsters!
grabby-mobs.gif Grabby Mobs Allows all mobs which can carry equipment to pick up items from the floor.
grindstone-sharper-tools.png Grindstone Sharper Tools The grindstone (wet stone) can temporarily increase the damage of tools used on it.
healing-campfire.png Healing Campfire Creates an area around the (soul) campfire where players and passive mobs receive regeneration.
ice-prevents-crop-growth.png Ice Prevents Crop Growth Crops growing with ice underneath will remain in the same stage, for design purposes.
just-mob-heads.png Just Mob Heads Adds a configurable chance for mobs to drop their head, using vanilla resources only.
just-player-heads.png Just Player Heads Allows the collection of player heads via command or death event.
mineral-chance.png Mineral Chance Players can find minerals inside stone-type blocks when mining in the overworld and nether.
naturally-charged-creepers.png Naturally Charged Creepers Allows creepers to spawn charged in order to increase the game's difficulty.
nether-portal-spread.png Nether Portal Spread Spreads (nether) blocks to the overworld around nether portals in a configurable radius.
no-hostiles-around-campfire.png No Hostiles Around Campfire Prevents hostile mob spawns and burns them around the campfire in a configurable radius.
overworld-piglins.png Overworld Piglins Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
pet-names.png Pet Names Gives tamable baby animals a pre-defined name.
piglin-names.png Piglin Names Gives all piglins a default or custom name to liven up the world.
pumpkillagers-quest.gif Pumpkillager's Quest SpookyJam 2022: Help out the Pumpkillager! With custom encounters, rewards and a boss fight you'll get immersed in the story. Spawn him by breaking a pumpkin in this spooky scary Halloween style mod!
rain-be-gone-ritual.png Rain Be Gone Ritual Adds the ability to stop the rain via a multi-block structure ritual in survival.
random-village-names.png Random Village Names All villages receive a randomized name, shown in the GUI via the Areas mod.
realistic-bees.gif Realistic Bees Tiny bees, or big! Bigger group spawns and increased hive space.
smaller-nether-portals.png Smaller Nether Portals Allows the creation of smaller nether portals, specifically 1x2, 1x3 and 2x2.
snowballs-freeze-mobs.png Snowballs Freeze Mobs Hitting mobs with a snowball will freeze them for a configurable amount of time.
spiders-produce-webs.png Spiders Produce Webs Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
village-spawn-point.png Village Spawn Point Sets the spawn point in a new world to the center of a village.
villager-names.png Villager Names Gives all villager entities a default or custom name to liven up the world.
weaker-spiderwebs.png Weaker Spiderwebs Breaks spider webs/cobwebs with a configurable delay when walking through.




Notes and links

You may freely use this bundle in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


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~280,000
Total Downloads
CurseForge
~240,000
Modrinth
~37,000
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