ServerMod

Quick rating

Community listing page, reviews here may not be monitored by the author.

ServerMod

By yesBadOwner

No reviews yet

A simple 1.12.2 server-sided essentials-like mod.

No Theme
No Genre
Server Utility
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Dedicated Server Only

Runs on a dedicated server only; does not work in singleplayer.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
1.12.2-servermod-1.7.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

About

Description

ServerMod is a simple 1.12.2 server-sided essentials-like mod that adds:

  • Teleportation (TPA) with modifiable cooldowns
  • Random teleportation (RTP) with modifiable cooldowns
  • Back command with modifiable cooldowns
  • Home system with modifiable max homes & cooldowns
  • Player sleeping percentage, easily sleep even without all the players
  • First Aid mod support for healing on sleep
  • Leaderboard system that currently includes playtime, mob kills, deaths & last seen
  • Nickname system, give some players the ability to set a chat & tab nickname (with colors!)
  • Online and offline inventory (invsee) & ender chest (endersee) viewing for administrators
  • Configurable messages, make them yours

View commands in-game by using /servermod

Feature requests, issues, conversation & such in our discord

# Configuration file

admin {
    # true / false [default: true]
    B:endersee=true

    # true / false [default: true]
    B:invsee=true
}


fun {
    # Used in nickname command [range: 1 ~ 8, default: 4]
    I:nick_min_length=4

    # true / false [default: true]
    B:nickname=true
}


stats {
    # true / false [default: true]
    B:leaderboard=true
}


teleportation {
    # Cooldown in seconds for /back command [range: 1 ~ 86400, default: 1800]
    I:back_cooldown=1800

    # Comma-separated list of commands that share a cooldown (e.g., home,tpa,rtp,back) [default: home,rtp,tpa,back]
    S:cooldown_share_group=home,rtp,tpa,back

    # true / false [default: false]
    B:back=false

    # Cooldown in seconds for /home command [range: 1 ~ 86400, default: 1800]
    I:home_cooldown=1800

    # Maximum number of homes a player can have [range: 0 ~ 100, default: 0]
    I:home_max=0

    # true / false [default: true]
    B:rtp=true

    # In seconds 1 - 86400 [range: 1 ~ 86400, default: 1800]
    I:rtp_cooldown=1800

    # If true /rtp works in all dimensions [default: false]
    B:rtp_dim=false

    # The dimension where RTP is allowed [range: -4096 ~ 4096, default: 0]
    I:rtp_dim_set=0

    # true / false [default: true]
    B:tpa=true

    # In seconds 1 - 86400 [range: 1 ~ 86400, default: 1800]
    I:tpa_cooldown=1800

    # Allow teleportation to player only in the same dimension [default: true]
    B:tpa_only_same_dim=true
}


util {
    # Link used in join message [default: https://www.curseforge.com/minecraft/mc-mods/servermod]
    S:join_link=https://www.curseforge.com/minecraft/mc-mods/servermod

    # Used when player joins the server [default: &eWelcome, &6{user}&e! Enjoy your stay!]
    S:join_message=&eWelcome, &6{user}&e! Enjoy your stay!

    # Used in chat formatting [default: {user} &8| &r{msg}]
    S:message_transcriber={user} &8| &r{msg}

    # true / false [default: true]
    B:sleep_perc=true

    # Between 1 - 100 % [range: 1 ~ 100, default: 33]
    I:sleep_perc_int=33
}


zlang {
    # Used in back command [default: &aTeleported to your last location.]
    S:back_success=&aTeleported to your last location.

    # Used in servermod ('help') command [default: &e/back &6Teleport to your last death / tp out location.]
    S:back_usage=&cNo previous location found.

    # Used in delhome command [default: &aHome '&e{name}&a' deleted!]
    S:delhome_deleted=&aHome '&e{name}&a' deleted!

    # Used in delhome command [default: &cNo home named '&e{name}&c' found!]
    S:delhome_not_found=&cNo home named '&e{name}&c' found!

    ... etc
}

Hope it works, it seems to! Made by yesBad w/ 💖

ServerMod is a simple 1.12.2 server-sided essentials-like mod that adds:

  • Teleportation (TPA) with modifiable cooldowns
  • Random teleportation (RTP) with modifiable cooldowns
  • Back command with modifiable cooldowns
  • Home system with modifiable max homes & cooldowns
  • Player sleeping percentage, easily sleep even without all the players
  • First Aid mod support for healing on sleep
  • Leaderboard system that currently includes playtime, mob kills, deaths & last seen
  • Nickname system, give some players the ability to set a chat & tab nickname (with colors!)
  • Online and offline inventory (invsee) & ender chest (endersee) viewing for administrators
  • Configurable messages, make them yours

View commands in-game by using /servermod

Feature requests, issues, conversation & such in our discord

# Configuration file

admin {
    # true / false [default: true]
    B:endersee=true

    # true / false [default: true]
    B:invsee=true
}


fun {
    # Used in nickname command [range: 1 ~ 8, default: 4]
    I:nick_min_length=4

    # true / false [default: true]
    B:nickname=true
}


stats {
    # true / false [default: true]
    B:leaderboard=true
}


teleportation {
    # Cooldown in seconds for /back command [range: 1 ~ 86400, default: 1800]
    I:back_cooldown=1800

    # Comma-separated list of commands that share a cooldown (e.g., home,tpa,rtp,back) [default: home,rtp,tpa,back]
    S:cooldown_share_group=home,rtp,tpa,back

    # true / false [default: false]
    B:back=false

    # Cooldown in seconds for /home command [range: 1 ~ 86400, default: 1800]
    I:home_cooldown=1800

    # Maximum number of homes a player can have [range: 0 ~ 100, default: 0]
    I:home_max=0

    # true / false [default: true]
    B:rtp=true

    # In seconds 1 - 86400 [range: 1 ~ 86400, default: 1800]
    I:rtp_cooldown=1800

    # If true /rtp works in all dimensions [default: false]
    B:rtp_dim=false

    # The dimension where RTP is allowed [range: -4096 ~ 4096, default: 0]
    I:rtp_dim_set=0

    # true / false [default: true]
    B:tpa=true

    # In seconds 1 - 86400 [range: 1 ~ 86400, default: 1800]
    I:tpa_cooldown=1800

    # Allow teleportation to player only in the same dimension [default: true]
    B:tpa_only_same_dim=true
}


util {
    # Link used in join message [default: https://www.curseforge.com/minecraft/mc-mods/servermod]
    S:join_link=https://www.curseforge.com/minecraft/mc-mods/servermod

    # Used when player joins the server [default: &eWelcome, &6{user}&e! Enjoy your stay!]
    S:join_message=&eWelcome, &6{user}&e! Enjoy your stay!

    # Used in chat formatting [default: {user} &8| &r{msg}]
    S:message_transcriber={user} &8| &r{msg}

    # true / false [default: true]
    B:sleep_perc=true

    # Between 1 - 100 % [range: 1 ~ 100, default: 33]
    I:sleep_perc_int=33
}


zlang {
    # Used in back command [default: &aTeleported to your last location.]
    S:back_success=&aTeleported to your last location.

    # Used in servermod ('help') command [default: &e/back &6Teleport to your last death / tp out location.]
    S:back_usage=&cNo previous location found.

    # Used in delhome command [default: &aHome '&e{name}&a' deleted!]
    S:delhome_deleted=&aHome '&e{name}&a' deleted!

    # Used in delhome command [default: &cNo home named '&e{name}&c' found!]
    S:delhome_not_found=&cNo home named '&e{name}&c' found!

    ... etc
}

Hope it works, it seems to! Made by yesBad w/ 💖

Screenshots

Gallery

  • /servermod
    /servermod /servermod
  • /tpa
    /tpa /tpa
  • /invsee
    /invsee /invsee
  • /leaderboard playtime
    /leaderboard playtime /leaderboard playtime
  • /servermod
    /servermod /servermod
  • /tpa
    /tpa /tpa
  • /invsee
    /invsee /invsee
  • /leaderboard playtime
    /leaderboard playtime /leaderboard playtime

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works