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Shader Carry Forked
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Fixes Carry On rendering bugs with shaders for Fabric and NeoForge.
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Runs entirely on the client. Works on vanilla servers.
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Shader Carry is a client-side visual fix for the Carry On mod when using shaders like Iris, Oculus, or OptiFine.
Without this mod, carried mobs can disappear and carried blocks can show broken or half-black lighting. Shader Carry fixes those visual issues so blocks and entities you or other players carry render normally with shader packs.
This is an updated fork/port of the original Shader Carry mod, recoded for Minecraft 1.21.1 with Fabric and NeoForge support.
Original project: https://modrinth.com/mod/shader-carry
Requires Carry On. Servers do not need this mod, but each player who wants the visual fix should install it on their own client.
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