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Shader Commands
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Allows you to replace shaderpacks or turn them off, useful for Modpack/Datapack creators who want to automatically switch shaders for specific scenes.
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Runs entirely on the client. Works on vanilla servers.
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Now on Fabric! Feel free to request more versions in the comments.
Shader Commands adds a lightweight command interface for switching Oculus shader packs without opening Video Settings.
Commands:
/shaders— show usage/shaders <pack>— enable and load a shader pack/shaders off— disable shaders- Add
silentto suppress feedback, such as/shaders Complementary silentor/shaders off silent
Pack names can contain spaces and do not require quotes. Unique partial names work too: /shaders Reimagined can select ComplementaryReimagined_r5.8.1.zip. Ambiguous or invalid matches are rejected.
Features include singleplayer Tab completion, per player multiplayer behavior, saved Oculus settings, client thread shader reloading, and avoiding redundant reloads.
Requires Minecraft 1.20.1, Forge 47.4.x, Java 17, and Oculus 1.8.0. In multiplayer, Shader Commands must be installed on both the server and connecting clients.
Will be ported to Fabric in the coming days, feel free to request Fabric/Forge versions you want this on in the comments.
Shader Commands adds a lightweight command interface for switching Oculus shader packs without opening Video Settings.
Commands:
/shaders — show usage /shaders — enable and load a shader pack /shaders off — disable shaders Add silent to suppress feedback, such as /shaders Complementary silent or /shaders off silent Pack names can contain spaces and do not require quotes. Unique partial names work too: /shaders Reimagined can select ComplementaryReimagined_r5.8.1.zip. Ambiguous or invalid matches are rejected.
Features include singleplayer Tab completion, per player multiplayer behavior, saved Oculus settings, client thread shader reloading, and avoiding redundant reloads.
Requires Minecraft 1.20.1, Forge 47.4.x, Java 17, and Oculus 1.8.0. In multiplayer, Shader Commands must be installed on both the server and connecting clients.
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