Shared Hits
No reviews yet
Adds a gamerule to share hits taken by players with all other active players. Works on single-player, integrated/LAN servers, and dedicated servers.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Minecraft Shared Hits Mod
This is a simple Fabric mod that adds a gamerule to share damage taken by players with all other active players. It works on single-player, integrated/LAN servers, and dedicated servers.
Unlike most similar mods, shared hits in this mod share the same damage source, attack type, and direction of attack in addition to the amount of damage. This is not a health sync mod.
Gamerule
/gamerule shareHits [<value>]
- Default:
true - When enabled, any damage a player takes is also applied to all other active players.
- Only affects survival mode players; spectators and creative mode players are ignored.
Permissions
- Requires operator permissions (level 2) or higher to modify the gamerule just like any other gamerule.
Notes
- This mod is only required on servers and will be ignored on clients.
- Works with all vanilla (and probably modded) damage mechanics, accounting for shields, knockback, resistance effects, etc.
Minecraft Shared Hits Mod
This is a simple Fabric mod that adds a gamerule to share damage taken by players with all other active players. It works on single-player, integrated/LAN servers, and dedicated servers.
Unlike most similar mods, shared hits in this mod share the same damage source, attack type, and direction of attack in addition to the amount of damage. This is not a health sync mod.
Gamerule
/gamerule shareHits [<value>]
- Default:
true - When enabled, any damage a player takes is also applied to all other active players.
- Only affects survival mode players; spectators and creative mode players are ignored.
Permissions
- Requires operator permissions (level 2) or higher to modify the gamerule just like any other gamerule.
Notes
- This mod is only required on servers and will be ignored on clients.
- Works with all vanilla (and probably modded) damage mechanics, accounting for shields, knockback, resistance effects, etc.
Last Note
If you liked the mod and are a mod maker or simply have a github account, I'd appreciate it a lot if you gave the project a star at https://github.com/SametHope/mc-shared-hits-mod.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources