Mod

Shulkers In Bundles

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Shulkers In Bundles

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Making bundles a little bit more convenient and useful by allowing to put shulkers in them

No Theme
No Genre
QoL & Tweaks
Storage & Organization
Mod Loaders
Forge
NeoForge
Fabric
Quilt
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
1.2.1+mc26.2.x-NeoForge

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Modrinth ID

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About

Description

Titlecard

"Cool, more storage options"

Description

Shulkers In Bundles is a small but multi-loader and always up-to-date QoL mod that makes bundles just a tiny bit more useful late-game by allowing to put up to 16 shulkers in a single bundle.

Drawbacks

To prevent infinite storage in a single slot, using the mod to perhaps chunk-ban people, or even just overloading servers or your own singleplayer worlds, the mod disables some things.

- You can no longer put Bundles in Shulkers
  - Except if they're empty
- You can no longer put Bundles in Bundles
  - Except if they're empty


Open API

For a little bit of customization without us struggling to create configs for each loader for so many versions, Shulkers In Bundles exposes a supported API which you can mixin into and change how many shulkers you want to be able to put in a single bundle.

Mixin Code Example;

package xyz.yourmod.mixin; //doesn't matter what your package is named

import net.justmili.shulkersinbundles.data.ShulkerFractions;
import org.apache.commons.lang3.math.Fraction;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

@Mixin(ShulkerFractions.class)
public class ShulkerWeightMixin {
    @Inject(method = "getShulkerWeight", at = @At("HEAD"), cancellable = true)
    private static void modifyShulkerWeight(CallbackInfoReturnable<Fraction> cir) {
        cir.setReturnValue(Fraction.getFraction(1, 8));
        // ^^^ The 2nd number is how many shulkers will fit.
        // (To be exact, this for example is 1/8th of the bundle per shulker, so 8 shulkers will fit.)
        // Minimum is 1, maximum is 64.
    }
}

Keep in mind, if multiple mods modify the shulker weight, the last-applied (or with highest priority) mixin will be used.


FAQ: Can it work server-side without the client?

It can. The client does not need the mod although the bundle tooltip will look a little cursed without it.

FAQ: How long will it be kept updated?

Quote from Millie, team lead and maintainer of this project: "Until I'm 2 meters under"

Having issues, need to report a bug or just want to chat? Join our official community Discord server!

Titlecard

"Cool, more storage options"

Description

Shulkers In Bundles is a small but multi-loader and always up-to-date QoL mod that makes bundles just a tiny bit more useful late-game by allowing to put up to 16 shulkers in a single bundle.

Drawbacks

To prevent infinite storage in a single slot, using the mod to perhaps chunk-ban people, or even just overloading servers or your own singleplayer worlds, the mod disables some things.

  • You can no longer put Bundles in Shulkers
    • Except if they're empty
    • You can no longer put Bundles in Bundles
      • Except if they're empty

Open API

For a little bit of customization without us struggling to create configs for each loader for so many versions, Shulkers In Bundles exposes a supported API which you can mixin into and change how many shulkers you want to be able to put in a single bundle.

Mixin Code Example
package xyz.yourmod.mixin; //doesn't matter what your package is named

import net.justmili.shulkersinbundles.data.ShulkerFractions;
import org.apache.commons.lang3.math.Fraction;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;

@Mixin(ShulkerFractions.class)
public class ShulkerWeightMixin {
    @Inject(method = "getShulkerWeight", at = @At("HEAD"), cancellable = true)
    private static void modifyShulkerWeight(CallbackInfoReturnable<Fraction> cir) {
        cir.setReturnValue(Fraction.getFraction(1, 8));
        // ^^^ The 2nd number is how many shulkers will fit.
        // (To be exact, this for example is 1/8th of the bundle per shulker, so 8 shulkers will fit.)
        // Minimum is 1, maximum is 64.
    }
}
Keep in mind, if multiple mods modify the shulker weight, the last-applied (or with highest priority) mixin will be used.
FAQ: Can it work server-side without the client? It can. The client does not need the mod although the bundle tooltip will look a little cursed without it.
FAQ: How long will it be kept updated? Quote from Millie, team lead and maintainer of this project: "Until I'm 2 meters under"

Having issues, need to report a bug or just want to chat? Join our official community Discord server!

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~5,000
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CurseForge
~2,000
Modrinth
~2,000
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