So I heard you were talking crap about Minecraft's combat?

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So I heard you were talking crap about Minecraft's combat?

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Basically a combat update

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About

Project Details

Type
Mod
License
MIT License
Latest Version
sihywtcamc-1.4.6+1.21.1.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

CurseForge Version Discord GitHub Issues

NO PORT TO FORGE PLANNED! (but feel free to port it by yourself and link it)

The mod is fully configurable to enable only changes that you like

Description

This mod aims to improve Minecraft's combat features. Although I added some features from the Java Combat update snapshots, the goal of this mod is neither to copy exactly those features, nor all of them. I also added some original features, so there are a few new new mechanics. Feel free to ask for new features or changes in the comment section =)

One of the biggest feature of this mod is the ability to change any tools/weapons attributes (attack damage, attack speed AND attack range!) of Minecraft vanilla and even most tools/weapons from your favorite mods!

This is a short description, full description below.

FAQ

  • Does it work on a server? Yes, it works on a server. File needed for both client and server!

  • Can I include it in my modpack? Yes, you are free to include this mod into your modpack

  • For any other things: Feel free to share your experience, problems, enhancement ideas in the Discord server, or directly creating issues on the GitHub

Full description

Sword

  • Sweeping edge active only with enchantment

Shield

  • Enchantable with the table: get unbreaking
  • Can add thorns with anvil
  • Reduce the arc of protection from 180 to 120 degrees
  • Nerfed shield damage absorption: can absorb up to 5 damage, you take the remaining damage (does not apply to explosions, they are still fully blocked)
  • Removed shield delay, you can now use shield to instantly block

Axe

  • Cooldown to use shield after attacking with axe
  • Cooldown to use axe after using shield

Bow

  • Power is less powerful, power 5 is the same as the vanilla power 3
  • Either you get power to deal more damage, or you get punch/flame/infinity but not both

Crossbow

  • Multishot can be used with piercing

Flint and steel

  • Using it on an entity will set it on fire for 3s, it will then target you

Eat/Drink

  • Eating/Drinking action is cancelled when attacked
  • Drink potions faster

Stacks

  • Non-throwable potions can be stacked by 16
  • Splash/Lingering potions can be stacked by 16, but have a 5s cooldown
  • Milk buckets can be stacked by 16
  • Snow balls can be stacked by 64

Snow balls/eggs

  • If thrown by a player, hit and knockback players without damage
  • Knockback can be stopped with shield
  • Has now a cooldown (you can't really tell the difference, but the server will)

Tools attributes

  • Changes the tools attack damage, speed and reach

Tools attributes configurable, for modded tools too!

Modrinth Version Discord GitHub Issues

NO PORT TO FORGE PLANNED! (but feel free to port it by yourself and link it)

The mod is fully configurable to enable only changes that you like

Description

This mod aims to improve Minecraft's combat features. Although I added some features from the Java Combat update snapshots, the goal of this mod is neither to copy exactly those features, nor all of them. I also added some original features, so there are a few new new mechanics. Feel free to ask for new features or changes in the comment section =)

One of the biggest feature of this mod is the ability to change any tools/weapons attributes (attack damage, attack speed AND attack range!) of Minecraft vanilla and even most tools/weapons from your favorite mods!

This is a short description, full description below.

FAQ

  • Does it work on a server? Yes, it works on a server. File needed for both client and server!

  • Can I include it in my modpack? Yes, you are free to include this mod into your modpack

  • For any other things: Feel free to share your experience, problems, enhancement ideas in the Discord server, or directly creating issues on the GitHub

Full description

Sword

  • Sweeping edge active only with enchantment

Shield

  • Enchantable with the table: get unbreaking
  • Can add thorns with anvil
  • Reduce the arc of protection from 180 to 120 degrees
  • Nerfed shield damage absorption: can absorb up to 5 damage, you take the remaining damage (does not apply to explosions, they are still fully blocked)
  • Removed shield delay, you can now use shield to instantly block

Axe

  • Cooldown to use shield after attacking with axe
  • Cooldown to use axe after using shield

Bow

  • Power is less powerful, power 5 is the same as the vanilla power 3
  • Either you get power to deal more damage, or you get punch/flame/infinity but not both

Crossbow

  • Multishot can be used with piercing

Flint and steel

  • Using it on an entity will set it on fire for 3s, it will then target you

Eat/Drink

  • Eating/Drinking action is cancelled when attacked
  • Drink potions faster

Stacks

  • Non-throwable potions can be stacked by 16
  • Splash/Lingering potions can be stacked by 16, but have a 5s cooldown
  • Milk buckets can be stacked by 16
  • Snow balls can be stacked by 64

Snow balls/eggs

  • If thrown by a player, hit and knockback players without damage
  • Knockback can be stopped with shield
  • Has now a cooldown (you can't really tell the difference, but the server will)

Tools attributes

  • Changes the tools attack damage, speed and reach

Tools attributes configurable, for modded tools too!

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Screenshots

Gallery

  • New tools attributes
    New tools attributes
  • Stacks
    Stacks Potions can be stacked by 16, as well as milk buckets. Splash and lingering potion will trigger a cooldown on use. Eggs and snow balls will knockback on hit. Snow balls can be stacked by 64.
  • New Attributes
    New Attributes Attack damage and speed have been updated. There is now also an attack range attribute. Some tools like axes have less range. But hoes have more.
  • Shield / Axe Mechanic
    Shield / Axe Mechanic Fighting with your axe will trigger a cooldown on your shield. Using your shield will also cause a cooldown on your axe. Use them with care during a fight, axes are heavy.

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~71,000
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~54,000
Modrinth
~16,000
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CurseForge
Modrinth
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Modrinth
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